Europa Universalis IV

Europa Universalis IV

Suvarnabhumi Classic
 This topic has been pinned, so it's probably important
Cinnamon Ryce  [developer] 23 Dec, 2018 @ 1:54am
Suggestions
I'm more than happy to listen to any suggestions you have. This is my first mod on the workshop, so don't slam me for getting something wrong pls. :P
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Showing 1-15 of 86 comments
Gypsum 23 Dec, 2018 @ 5:04pm 
Mind adding a venice-sized province carved out of the southern tip of the Maylasian Penensula for SIngapore (or, rather, what would become Singapore)

Also mind Putting the Indian Oceans isands area (the area with the Andamans and Maldives, along with Hollhavai (aka Diego Garcia, or the modern day brittish indian ocean territory) into and indian area, and maybe removing the andamans from it?
Last edited by Gypsum; 23 Dec, 2018 @ 5:16pm
Cinnamon Ryce  [developer] 23 Dec, 2018 @ 5:53pm 
@GypsySprite
I actually considered adding Singapore a while ago in the form of Singapura, but never really got around to doing it, mostly due to its small size. Whenever I get a version done for Beyond Typus though, which has a smaller province density, I will definitely get around to adding it.

As for moving around provinces in the Indian Ocean, it won't be a high priority right now, but I will definitely take it into account. I do have some ideas for adding more provinces in the area anyway, so I'll make sure to keep your suggestion in mind!
Gypsum 24 Dec, 2018 @ 7:01am 
It's actually very annoying when doing the Generic mission trees since that means you have to fight with Vijayanagara for the Maldives to complete the "unite home region" Generic mission. I'm just glad you don't need it to form Malaya
Gypsum 24 Dec, 2018 @ 8:47am 
Also you kinda may want to give Majapahit a unique National Idea set
Gypsum 24 Dec, 2018 @ 1:31pm 
I'd also like it if you have Malacca (the province) a trande modifier for the straits of Malacca (like what constantinople and Sjaelland have)

Sorry for so many different comments lol
islamy96 24 Dec, 2018 @ 5:38pm 
in my opinion singapore is not needed, in eu4 timeframe singapura/temasek island is not very important.
islamy96 24 Dec, 2018 @ 5:58pm 
i have mini mod decision for majapahit, if they're muslim then they can form mataram and majapahit resurgence by bali or javanese hindu if they conquer the majapahit core and java-sunda union, do you want it?
Cinnamon Ryce  [developer] 24 Dec, 2018 @ 6:40pm 
@GypsySprite As I already said on Discord, thanks again for the suggestions. All of these are pretty high on my to do list so expect them soon. Especially Majapahit ideas and Malaccan trade.

@islamy96 I really want to focus on more of Majapahit in the near future, so I’d love to see what work you’ve done. Please add me so we can talk more about this!
islamy96 24 Dec, 2018 @ 7:21pm 
sure, just one bug before i can release it for my discord group.
Jeb 26 Dec, 2018 @ 2:22pm 
Have you thought about giving Cambodia a mission tree to reform the Khmer Empire to it's peak borders?
Cinnamon Ryce  [developer] 26 Dec, 2018 @ 6:09pm 
@Rogue
I do have some ideas with Cambodia, and most of them as you say, involve using a mission tree to restore the Khmer Empire. Khmer itself though will be a formable nation through a decision and I have some plans for it soon.
Jeb 26 Dec, 2018 @ 6:25pm 
Nice also, I know either Sunda or Majahapit has Khmer as a vassal in ancient times too. Would be cool for them to subjugate us in a mission or something. Lol And an event for sacking Angkor for the Thai too.
Cinnamon Ryce  [developer] 26 Dec, 2018 @ 9:06pm 
@Rogue
When I design a Majapahit mission I can make that as a mission. As for the sack of Angkor, I think that happened 10 or so years before the game. But however for some Cambodian flavor, I could add a Cambodian sack of Ayutthaya event hahaha.
Jeb 26 Dec, 2018 @ 11:41pm 
@Cinnamon
Appreciate you listening to some of my ideas. Can't wait to see what you have in store! Also, how do you develop mods for EU? I'm curious to start trying my own sometime.
Cinnamon Ryce  [developer] 27 Dec, 2018 @ 2:20am 
@Rogue
Well obviously it takes a bit of work and explaining to learn how to mod. If you want, you can join the Beyond Typus Discord page where I'm usually chilling at. I can walk you through what I know in modding.
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