Torchlight II

Torchlight II

bugfix (v.4)
zParticle  [developer] 20 Aug, 2013 @ 2:11am
known bugs
Report any bugs you encounter with the base game here. I will attempt to replicate and add to this post.

confirmed bugs
  • Tarroch's Tomb shows a floor level when it has only one
  • highest level health regen affix for green/blue items too low (decimal shifted)

hard-coded bugs (not fixable in GUTS)

fixed bugs
  • banner welcoming you to Act IV missing
  • typo in the main Act IV quest
  • rings, amulets, and pet tags play their ''ding'' sound twice when they drop
  • pet collars sound like rings when they drop
  • Embermage: Death's Bounty rank 10 level requirement wrong (30, should be 53)
  • Outlander: Repulsion Hex would occasionally get ''stuck'' so it was always active
  • Outlander: Rune Vault rank 14 wasn't applying its tier bonus
  • magic cannon drops didn't have a chance to upgrade to uniques
  • ''of Warming'' item affix was reducing electric damage instead of ice

Please test and let me know if any of the bugfixes don't work for you.
Last edited by zParticle; 6 Sep, 2013 @ 5:02pm
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Showing 1-2 of 2 comments
wolkenwand 1 Oct, 2013 @ 8:51am 
I think there are bug in engineer's ember hammer skills, here are link for details:

http://forums.runicgames.com/viewtopic.php?f=54&t=55196&p=464539
Last edited by wolkenwand; 1 Oct, 2013 @ 8:52am
roberto tomás 10 Mar, 2014 @ 7:26am 
I am polishing up a revised version of the Theolentist. He had found some changes to the base system that I can see (4 if you count repeating the same tag in a file instead of just once, which I'm not counting)...most just visual, but the Embermage:

in the Ember Field skill, target alignment is set to GOOD instead of ALL. The default disallows the field applying to summons that don't come with that alignment (skeletons, etc)
Last edited by roberto tomás; 10 Mar, 2014 @ 7:34am
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