Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Upside: Speed increased by 60% when consumed, for 8 seconds
Downside: For five seconds after effect ends, speed is decreased by 60% of base
Although your description is nice, I'd like a speed boost effect more than crits, gets me to the frontlines faster. I like the item though.
+ Reduces all damage taken 95 for 8 seconds.
- lose 30 health after effect ends (due to human anatomy, beer can destroy your liver)
Applies jarate effect for 8 seconds on you when consumed.
Description: I like this! Wait. Why does this smell like Jarate?! SNIPER!!!
Primary Weapon Minicrits for 10 seconds, but 5% Less Accurate
When activated:
+35% movement speed
+25% more accuracy
+ 50 health regained
+ 8% damage resistance
- 1.5 extra second of drink/eat time
- when activated -30% max overheal
Lasts maybe 6-8 seconds
now because this is an alcoholic beverage, i like the idea proposed by Dan Hibiki that after the effect ends there is a negative side effect. perhaps a weaker and opposite effect on the player.
so if it gives a +35% move speed the after effect would be a -17% movement speed
the +25% accuracy would translate to -13% accuracy
since it is a lunch box, draining the 50 health it provides would probably break the weapon.
the +8 percent damage resistance would turn into a -4% damage resistance
personally i think all lunchboxes should have the same consumption time
the -30% overheal is nice
and the effect should last 8 seconds with a 4 second drunkenness afterwards.
if anyone has any thoughts on this or would like to add or change this. please feel free to write
marks you for death for 15 seconds after effect has worn off (bubbles gives heavy a headache)
or alternatively
+25% damage resistance from all sources when consumed for 30 seconds
-20 less accurate for 15 seconds after effect has worn off (again, the effects of the headache)
EDIT: or maybe both?
+100 afterburn
- you will in to pyroland for 30 second because this item to many alcohol
+ Upon drinking, Heavy gains a 50% speed boost for 8 seconds.
+ Gives heavy 100 health. Animation takes one second to complete and add buffs
- Cannot be thrown
- Upon drinking, Heavy takes 35% more damage for 8 seconds.