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Sorry if the description is a bit spazzy.
or you could make it so if the dino's food drops below like 80%, it would start killing to get food
idk about herbivores though
@ST34K4S4URUSR3KT The Loyalty system is in place to stop people from keeping high level tames because they trivialize the game. The reason I had to use it is because there are certain dinos I can't prevent people from taming like Wyverns for example.
alright so what if you make it so higher level dinos are harder to maintain if that is possible
@Allmächtiges Buddhabrot Glad you're enjoying it. So the Brutal Dino levels are based on a couple of factors, the main being your Ecological Threat (I'll let you work out what that is), I also use your server settings as a normaliser. The higher XP, Harvest and Taming Speed you have, the higher more Ecoligical Threat I use (higher level dinos). The last factor is the amount of victories and defeats your tribe has, if you keep getting defeated, I scale back the levels slightly, if you are victorious the majority, I scale the levels up slightly.
Keep in mind the Brutal Dino levels will always conform to the OverrideOfficialDifficulty you have set. If it is 50, the lowest level you will see from them is level 50, and they will increment in 50s as well.
Sometimes it can take a couple of seconds for the text to update but it still lets you place it
1) I placed a Claim Block which had a 1 hour timer. Everything in the claim area was removed after an hour. Is this the bug you were referring to? If this is a bug I will get the server settings.
2) How does your mod affect rafts? Can you build rafts and structures on rafts?