Stellaris

Stellaris

Visible Cyborgs
Vehk  [developer] 10 Jan, 2019 @ 1:04am
Suggestions
If you want a cyborg version of some exact species, for example, if you have a specific empire you usually go synthetic ascension, you may tell me about it in this thread. Check their species name in game files or in the wiki[stellaris.paradoxwikis.com] and post it here. I will take it into account when deciding which portraits to do next.

If you have any other suggestions feel free to post them as well.
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Showing 1-15 of 27 comments
me when 10 Jan, 2019 @ 7:25am 
Humanoid HP #9, Humanoid HP #10, Humanoid HP #7, Humanoid HP #1

I would love to have those included in this mod :cozybethesda:
Last edited by me when; 10 Jan, 2019 @ 7:27am
Dobrynja 10 Jan, 2019 @ 3:07pm 
Is there any chance of there being a patch for https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1591647610 to solve any possible conflicts with the improved portraits?
Last edited by Dobrynja; 10 Jan, 2019 @ 3:07pm
Vehk  [developer] 11 Jan, 2019 @ 1:01am 
Portraits from the Humanoid species packs will be done in a separate version of this mod as they would require an extra DLC. The next update will be dedicated to some default species groups, probably 2 of each kind. But if I get more requests for HSP version the update after the next one will cover it.

As for compatibility patches - it's a bit low priority. As Visual Cyborgs are ongoing project, I have to add content to it first. And while some compatibility issues can be resolved through mere editing text files, *Remastered Human Portrat will require actual work with textures. Also, did it actually replaces the only mongoloid phenotype with another two сaucasian portraits? Anyway, I would say, that the chances exist, but it is not going to happen soon.
sand 11 Jan, 2019 @ 1:18am 
Mammalian Slender #3 and Arthropoid Normal #07. Love the mod, keep up the good work!
me when 11 Jan, 2019 @ 7:05am 
Molluscoid Massive #11, Avian Massive #15, Avian Massive #11
Reptilian #16 <---- I would really like this one as a cyborg
Reptilian Normal #6
me when 11 Jan, 2019 @ 7:32am 
Originally posted by yonib970:
Fungoid Massive #12
Blorg? :cozybethesda:
Aaronthelemon 13 Jan, 2019 @ 12:05pm 
Originally posted by Sir Graham:
Mammalian Slender #3 and Arthropoid Normal #07. Love the mod, keep up the good work!
Agree with Mammalian Slender #3
Vehk  [developer] 13 Jan, 2019 @ 10:20pm 
I hear you, space foxes enthusiasts. They are next on the list. Meanwhile molluscoid_11 and reptilian_16[forumcontent.paradoxplaza.com] are ready and arthropoid_07 is close to it.

me when 14 Jan, 2019 @ 6:06am 
Originally posted by Vehk:
I hear you, space foxes enthusiasts. They are next on the list. Meanwhile molluscoid_11 and reptilian_16[forumcontent.paradoxplaza.com] are ready and arthropoid_07 is close to it.
Molluscoid #11 and Reptilian #16? You're the best :)
Deadrick 20 Jan, 2019 @ 12:43pm 
Hi there.

Had a look under the hood of the mod as I was contemplating making a "compatibility patch" and It seems that the code for retrieving the rulers phenotype for any custom made human species doesn't work. The "has_country_flag = leader_phenotype_01 - 05" always come up negative when running the debugger. The only time it seems to get it right is if you pick a premade human species and doesn't change the portrait. when it uses the "has_country_flag = Human_01 or 02".

Just wondering if it is something you are thinking of fixing, if it is even possible to fix?
Vehk  [developer] 20 Jan, 2019 @ 1:09pm 
You may add this flag to your custom empire manually by editing user_empire_designs. Or you may use special events viscyb_101 - viscyb_105 which adds these flags to your current leader. I'm afraid that's all what can be done for now.
DanDaManatee 23 Jan, 2019 @ 8:07am 
If you ever plan to make cyborgs for the dlc species, Humanoid HP 13 (The Cyclops) would be cool.
As for vanilla I'd love to see molluscoid 13 and fungoid slender 3. Thanks for making this mod btw, I've wanted something like this for a while now, but lacked the skills and time to do it myself! :Hire:
Zetlin 27 Jan, 2019 @ 2:05pm 
Reptilian Slender #5

They are currently my cyborg FE
Niv 31 Jan, 2019 @ 4:56pm 
Fungoid #17 4:3
cmarinos51 3 Feb, 2019 @ 1:29am 
How about cybernetic versions of the Elves of Stellaris mod?
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