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just a suggestion ig
Honestly, I'd rather just have potted plants that I have to research. At least an option would be nice.
Takes a ton of research as well. More research than getting geothermal power up and running with batteries. I've done about 3-5 colonies and I've yet to actually use them. It's actually kinda sad, 'cause I want to, but the components just kill it. No mod options I saw to disable the component cost either. I really just wanted to be able to grow plants in pots.
I'm not sure if my experience has been colored by the fact I use other mods as well, so I'll explain more or less where I'm coming from in terms of gameplay in case my situation is just a fringe thing due to the specific loadout I've got and let you decide.
I usually play with vanilla plants expanded and its submods. I also play with growable grubs. I also play with frozen snowfox's tweaks, so things like being able to plant berries or ambrosia are already options if I want them. Ambrosia's pretty neat, but I don't really let my colonists eat it since it can be addictive, and there are other ways of making money.
I generally do a tribal start and tech up from nothing. I was excited because anyplant seemed like a great low-tech thing (I mean my grandma used to grow potted plants in her house all the time, and lots of people grow things like tomatoes and other things in their house).
Them producing less than the standard crops seemed like a fine trade off, since it seemed like they could make playing on abnormal maps (like doing a random-tile run and getting something like extreme desert or a frozen wasteland) a little more viable without being a cannibal, but in practice it doesn't really work for that.
Components early game are at a premium since you need them for most workspaces that matter, for power production, for making firearms, etc. Even making a small planter room (say a 3 x 3 planter space) costs way too much to justify. I don't even understand what the components are for, because it's a pot. With dirt...and a specially bred plant in it (that's what the research is for, yeah?).
Probably my fault since it says on the front page that it's only intended for a mid to late game play, but all the research is early age. By the time you can, you just...don't have any reason to. I guess just for decoration, but that's a lot of work and resources expended for decoration when the space could be used for something that helps the colony.
I just...can't find a reason or a place to use them without expressly doing so just for the sake of doing so, and then that feels kinda bad. It actually makes me a little sad, because I want to love this mod. You even did an amazing job making the plants look lovely in the pot. It just...doesn't work right now.