Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Original and new as proposed side by side
2 Daggers = 1 ingot > 5 daggers = 1 ingot (everybody got daggers)
1 Sword = 1 ingot > at least 3 swords for 1 ingot... perhaps a percent bonus chance for refined swords...
1 Mace = 1 ingot > 3 Maces for an ingot, unless mace is better than lowest quality
1 War Axe = 1 ingot > 2 ingots. War axes are huge, and not as easy to find
1 Warhammer = 2 ingots agreed.
1 Battle Axe = 2 ingots agreed.
1 Greatsword = 3 ingots > 2 ingots.
1 Bow = 2 ingots > Are bows made of metal? Perhaps in the modern world, in Skyrim, haven't seen them yet (lvl 8. char, using 1/2 speed levelling mod, but still... bows?)
10 Arrows = 1 ingot > no arrow recycling. The metal used on arrows would have to be carefully resmithed, by a very skilled smith, to yield some ingots that would be usable to create nice metal objects. Perhaps you can adjust this with smithing level. *THAT* for me would have realism.
1 Chest Piece = 3 ingots (yeah, chest pieces are big, but again, let it depend on quality/skill of smithing. 2/3/4 acc. to smithing level seems appropriate to me)
1 Gauntlet Set = 1 ingot
1 Boot Set = 2 ingots > 1/1 with a chance of 2 /2 depending on smithing level. Think of the smell when melting other peoples feetwear :P
1 Shield = 2 ingots > 2 > 2.5 > 3 Shields are heavy, and rich of metal...
1 helmet = 2 ingots
Or in proper format :
25 arrows = 1 ingot
e.g.:
3 Daggers = 1 Ingot
50 Arrows = 1 Ingot
Helmet = 1 Ingot
etc...
The proficiency of the smith, or the (supposed) racial bonuses, should still have to do something with the results, but I can surely live with that :)