ATLAS
TnM Gaming Server Mod Pack
Temil2006  [developer] 27 Jan, 2019 @ 4:16pm
INI Setting
for anyone that is interested in disabling any of the features, here is the INI settings to do so. All of these are defaulted to True, changing them to False will disable that specific feature.

[TnMModPack] DisablePassengerPlus=False DisablePowerstoneTamables=False DisableResourceReplacementFixes=False DisableCustomShipMenu=False DisableFeedingTroughMods=False

for the Crew Repair Rework part of the mod, server admins can use the following command in game to change the settings or disable it. There is no INI for the Crew Repair Report.

COMMAND FOR CREW REPAIR REWORK
cheat ScriptCommand TnMCrewRepairSettings
Last edited by Temil2006; 3 Mar, 2019 @ 12:54am
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Showing 1-15 of 21 comments
Kero 28 Jan, 2019 @ 6:03am 
Nice, only missing a way to disable bookshelf, because i am using another plugin for it.
Temil2006  [developer] 28 Jan, 2019 @ 8:53am 
Kero :: bookshelf is added via new skill/maping. can't display that via ini values as I can only have disabling ini if I was enabled via graphs. you could try the old ark method of OverrideNamedEngramEntries .. but not sure if that will work via skill / engram or not.
Kero 29 Jan, 2019 @ 9:38am 
Finally i'm gonna use your plugin for the bookshelfs, thanks for all the info.
Kero 30 Jan, 2019 @ 1:56am 
Game.ini or gameusersettings.ini
royalogic 30 Jan, 2019 @ 8:23am 
@kero this goes in the gameusersettings.ini
QC 30 Jan, 2019 @ 8:40pm 
Are you able to add taming multipliers for power stone tammables.
It seems they don't take on the tamming multiplier i have set for all other islands, I have 5xtame and i still only get 0.4% on a lvl105 bear on power stone island.
Temil2006  [developer] 31 Jan, 2019 @ 12:24am 
Originally posted by QC:
Are you able to add taming multipliers for power stone tammables.
It seems they don't take on the tamming multiplier i have set for all other islands, I have 5xtame and i still only get 0.4% on a lvl105 bear on power stone island.

I'm a little confused on this ask. I understand what you are asking for, but I have a 3x3 grid setup and the taming multipler works for all my islands within the grid, which doesn't go along with what ou stated. example, I have my multipler set to 3x and a wolf on a normal island around lvl 30 would give around 10-15% taming per bite with a bone. on the pve island, it would give around 2-3% ..which makes since when you are going from a lvl 30 to a lvl 115 or so.

a few things i want to confirm with you..
  • you aren't expecting the same % going from a non-pve to a pve island, are you?
  • what was the lvl differences? (bears in general always seem to tame at a lower % per bite, even on non-pve islands)
  • what food were you using to tame? was it berries, honey, etc?
  • to confirm/test, could you try it with a wolf? as one it's one of the easier taming and compare the results? just don't want to boost it or give the thought that it's required to boost it due to the mod changes, when it might be something wrong with a specific type of tame and not with the spawners, etc at all.

now, that all being said, i did quickly poke around in the spawners to check if atlas has anything for taming multipliers within the spawners as I know Ark doesn't and as I thought, I wasn't able to find anything at all pertaining to taming speed, multiplers, etc within the spawners, so there isn't even a control at first glance unless it's called something totaly off base.

What this means is that the multiplers are set via the game world which pulls from the iNI and is server/grid specificly. I however did locate a value that looks different for the bear for some reason, which I'm not 100% sure if this would cause it does it would make since. it's called "Extra Taming Speed Multiplier" .. for the wold, lion, elephant, ..it's set to 1.0 but for the bear it's set to 0.55 ..which based on the (but lack of description for this field) as the animal gets higher lvl, the taming multipler would be a larger range. I'm not sure why they would do this, or if maybe this field isn't truly what i think it is, and it's used for something else, but my point is that it's within the bear directly and not within the spawner, etc. we would have to go through every single tamable animal and confirm what the value is and see if it's different and see why it would be diferent before making a change to tthat post spawned.

again, if you can test it via a wolf, lion,etc and let me know the results we can at least confirm if what you are saying is correct for your server for some reason or if it's truly an issue with the bear only and has to be addressed in that fasion instead.
QC 31 Jan, 2019 @ 3:30am 
No i did not mean each island i should have said each grid. I have a 2x2 and all settings identical on each grids ini's. I beleieve i may have the TamingSpeedMultiplier in the wrong ini, as i am going on ark experience and atlas has it seems with some settings switched what ini they go in. I will get back to you tomorrow when i restart the server at the scheduled time. The issue could very well be mine sorry.
Temil2006  [developer] 31 Jan, 2019 @ 5:01am 
np, if it helps, the value is ...
TamingSpeedMultiplier=Number

values goes into the GameUserSettings.ini ..then following section of the INI ...
[ServerSettings]
QC 31 Jan, 2019 @ 7:08pm 
The issue was i had it in Game.ini i realized that lastnight
But here are some screen test for Bear and Wolf from Normal Island and from a Power Stone Island

All 5x Tame Max Tame Skill

Wolf
(Normal Island) 1x Bone 15.8%
https://gyazo.com/14e185c8948aff6517749a79e1563a37

Wolf
(Power Stone Island) 1xBone 6.8%
https://gyazo.com/72845cf8e2c28615893abaed18b6a22d

Bear
(Normal Island) 1xBerry 4.6%
https://gyazo.com/4e1b281d29bb6ff63b0fe8c8720d20d7

Bear
(Power Stone Island) 1xBerry 2.6%
https://gyazo.com/e38372a726b29db313f34af9229356fb

So it seems the Issue was on my end.
The usual tame decrease with level increase (Known the same as ark)

But the no SP for tame above lvl70 is a default hardcode thing i guess
So if you want a tame on a PS Island get it below level 50-60 and have it max out below 70
Last edited by QC; 31 Jan, 2019 @ 7:10pm
Temil2006  [developer] 31 Jan, 2019 @ 10:08pm 
i'll have a fix / bypass for the hardcoded level cap shortly. working on it to try and cover both existing and new tames. will have it hopefully in place friday or saturday.
Toki 1 Feb, 2019 @ 2:17pm 
i cannot wait for this fix i hope its easy to implement as ive been waiting weeks for a tame level fix lol. and just a thank you to QC for mentioning this mod pack to me in another forum so i could find this info
Temil2006  [developer] 1 Feb, 2019 @ 8:07pm 
please see main discussion about the fix..
Toki 2 Feb, 2019 @ 1:36pm 
i see that thank you. i know this might be alot to ask but any way to get the fix as an independant mod? i was thinking of trying to see if it would work with the tamable alphas mod. also for over riding the 30 levels did you just use the ramp code in the ini? i have a ramp code i use for extra levels after tame it just doesnt effect the level hardcap in the game
Last edited by Toki; 2 Feb, 2019 @ 1:43pm
Kero 25 Feb, 2019 @ 10:27pm 
Can we get an ini option to disable the freeport NPC craft?
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