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I should have addressed the backstory related stuff for them all to get the Nature type meditations. Either that or I simply lost track of what the heck I've done and didn't send upload, etc.
As for the colours, it seems I will need to fine tune or understand the new colouring methods that HAR does in 1.2, as that has been changed.
Due to the unique shapes of their heads and that the whole head file is simply the standard head of the original files, I did 2nd skin colour masking as a means to colour their hair, and PC didn't have a means of affecting that as far as I know.
The horns were left white due to some very inconsistent colouring issues, amongst many other problems at the time relating to the graphics, but last I checked, they may of addressed it in the HAR framework, so I may be able to do something about it now.
With that said, I'm still unable to change the hair of the Ancestral Oni normally. I realize that I didn't specify in my previous post, but the Ancestral Oni's hair won't change in the hair panel of Prepare Carefully. I have to use the body or head type panels to change the hair color, while the skin color won't change no matter what panel I use(this means that the body panels are treating the hair like it's skin, the hair panel doesn't function at all, and none of the panels are linked to the skin color). Furthermore, because of this issue I can't use the gradient hair mod(less of a problem, but still a problem). Despite these issues, these problems don't occur with the regular Oni tribes people, just the Ancestral Oni. Tribe Oni can also have gradient hair just fine. Is their a particular reason why the Ancestral Oni seem to use different body color code? If you don't have this issue then maybe it's to do with my build, but it seems like such an odd issue when two separate but intrinsically linked entities of the same mod react so differently.
Regardless, thank you very much for your help thus far.