ATLAS
[SPUK] Advanced Structures
 This topic has been pinned, so it's probably important
Silly Monster  [developer] 25 Jan, 2019 @ 11:48am
Bugreports
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Last edited by Silly Monster; 26 Jul, 2019 @ 9:48am
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Showing 1-15 of 44 comments
ladyniteowl50 30 Jan, 2019 @ 8:28am 
Hi there, All my spuk build has disappeared and I'm not able to craft anything but the tree platform. Suggestions?
Silly Monster  [developer] 30 Jan, 2019 @ 8:36am 
Well this a strange one. My first guess, as this is the first time I am hearing from something like this, would be a corrupted mod download. Please try to delete your mod folder and let the game redownload the mod, both serverside and client.

Is it just you on your server or does anybody have the problem, or do you play alone?
Joew 14 Feb, 2019 @ 3:59pm 
I got one bug today too. I got one sloop (from freeport npc), crafted 2 wood ceilings, one i placed one trap and a wood door. All structures disappeared. Any idea what could be? I don't thing its specific of your mod, because i had one other deco item from another addon that disappeared too. Thank you!
Last edited by Joew; 14 Feb, 2019 @ 3:59pm
Silly Monster  [developer] 14 Feb, 2019 @ 4:31pm 
Did this disappear after you switched server with your ship? Or when did they vanished?
Kirbicus 23 Feb, 2019 @ 11:29am 
Multiple times in the past 24 hours we have tried to put items in the SPUK smithy but been unable to. It shows the inventory and all the items in it but won't let you T or drag things over into it. Can be fixed by taking all items, picking up the smithy and placing it again, which lasts until a server reboot I believe. Then you have to pick it up again :). We have the default settings, 100 slots, 3x speed, no ini changes.
Silly Monster  [developer] 23 Feb, 2019 @ 1:19pm 
Other user had the same problem, it is something on the stacking mod. May consider posting the problem there, too.

From the Discord: As a new Note. I seemed to have fixed the issue.. another mod called Custom Item Count I had it at default settings and changed them just now and now the smithy is working ok. I first did the clear out like I was going to remove it.. then changed the game.ini to [CustomItemStacks.Settings]
OverallStackMultiplier=0.5
OverallWeightMultiplier=5.0
DisableCreativeModeProbing=false
Then I reloaded the game and the smithy worked like a charm

T4F-Paul 12 Mar, 2019 @ 6:28pm 
XL gate frames are making people crash when they try to place them
Silly Monster  [developer] 13 Mar, 2019 @ 2:33am 
@MR-T4F-Paul
I just tested this on my maschine and I had no problems to place the Large Gate frames, stone and wood, SPUK and Vanilla, no crash. What other mods do you have?
Kirbicus 17 Mar, 2019 @ 11:04pm 
Door settings don't save through server reboots / crashes :)
Silly Monster  [developer] 18 Mar, 2019 @ 1:38am 
@123 They do, I tested this a few times on my server. But the server must do a save of course, so if you changed the settings and it crashed shortly after befor the next autosave of the server, it won't save. This is normal. But it should stay as configed if the server saved right. At least I couldn't reproduce problems with that in my testings. Do you have any other mods, that could cause trouble? For example other mods with auto doors or something. Depending on how they realise their automation, it could give problems with my doors.
Automatic doors have stopped working. Any suggestions?
elp 16 Apr, 2019 @ 5:48am 
Does this mod affect ship yards in any way? We're having an issue where boats made in an upgraded ship yard can't level past the first couple of levels. For instance, a schooner made in a fine ship yard can not level past level 2. Of course all other primitive ship yards are working correctly. We have no other mods that affect ship yards and when I took a look at some other servers having the exact same issue the only mod in common was this. The only other mod in common is stacks but it just wouldn't make sense to be that mod.
Jay Fab 28 Apr, 2019 @ 5:49pm 
2 shooner have disapears today and a total base too ...
Silly Monster  [developer] 4 May, 2019 @ 9:33am 
@123 I can't imagine, how this could be, as I didn't touch the ships at all. The shipyard is only a workbench, I didn't add any new recipes or something like that. But maybe something changed tith one of the last big updates. I will try to test, if I see the same issue.

@Fab My mod shouldn't mess with ships, like explained to 123, I didn't touched them. If you just mean the structures on them, I would need more informations. If there was only 2 ships and 1 base with the problem and all other ships and bases on the same grid are okay, this is very unlikly a sole SPUK problem.

@For everyone with the gate on water bug, I know about this and I will look into this.
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