ATLAS
[SPUK] Advanced Structures
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Update: 11 Jan, 2022 @ 8:52am

0.13.0
  • adjustment: overwork of the skills because Grapeshot made multiple changes to the vanilla skills causing missing engrams and SPUK stuff unlocking different than vanilla, should be all inline again, leave a note if i missed something
  • bugfix: hopefully no more crash because of the skillrework by Grapeshot
  • bugfix: windtower outlet and tunnel can now be placed again
  • bugfix: roof doors should now close automatic again
  • new structure: basic shipyard
  • removed structure: tiny shipyard because it was removed by Grapeshot, existing structures should stay for now, but they can be deleted by Grapeshot anytime

Update: 1 May, 2021 @ 8:27am

0.12.0
  • adjustment: stone structures costs have been set to vanilla
  • bugfix: game crash related to the tooltips of the stone structures
  • bugfix: added stone pillar to the cheat box

Update: 9 Jan, 2020 @ 11:08am

0.11.1
  • bugfix: doors and lights will know respect the tribe group settings, that means only players that can activate the structure can change the config settings and automatic doors will only open for players, that can also activate the door manually

Please let me know if I missed a structure that is affected as I never play with tribe settings.

Update: 25 Oct, 2019 @ 7:28am

0.11.0
  • new structure: hugh storage box in two variants (Ship Cargo box with and without rack, default slots 150)
  • new structures: hanging noose, gibbet, guillotine (removed durability, stack size 100)
  • adjustment: second part of the rework to optimize code (buildings, storages, crafting stations, ...)
  • adjustment: storage structures will now remember if they are unlocked upon server restart
  • adjustment: raised the default carry weight for elevators to the new vanilla values (1400, 3000 and 6000)
  • adjustment: pick up is now disabled, if a container is not empty (this will be removed after the corresponding vanilla bug is fixed, exception: lights and lighthouse)
  • adjustment: when pick up is disabled because of damage or non empty container, the radial menu will show a corresponding info
  • adjustment: shipyards have now configurable slot count and crafting speed, too (they all share two inis)

Update: 12 Oct, 2019 @ 3:45pm

0.10.3
  • bugfix: DisableSetSoil=True no longer breaks the crop plots
This is a minor patch, so players can continue to log into the server, even if the server is still on 0.10.1 or 0.10.2, but the bug will stay till the server is updated, too.

Update: 12 Oct, 2019 @ 6:20am

0.10.2
  • bugfix: wooden ladders can be used again
This is a minor patch, so players can continue to log into the server, even if the server is still on 0.10.1, but the bug will stay till the server is updated, too.

Update: 11 Oct, 2019 @ 8:14am

0.10.1
  • bugfix: preventing players from joining out of date servers.

Update: 11 Oct, 2019 @ 6:04am

0.10.0
  • new structure: pipe system with water intake that can be placed in all kind of water sources, can be set via ini option to be placed even on dry land
  • new structure: water well (works mostly like the intake, but when place everywhere is disabled, you still can place the well at locations the intake won't work as the well is digging deeper in the ground for water)
  • new structures: water reservoir, custom flag
  • new structures: large barrel and dock crate (T-variants of the large storage box, they all share the same config options)
  • new structure: cooking pot (default slots 45, range 1
  • 250, supports locking and pin, crafting speed raised)
  • new structure: medium wide gates (T-variant of the medium gates)
  • new structure: x-small gates
  • adjustment: rework of all building parts to optimize code and include foundation feature
  • adjustment: crop plots can be placed on ships
  • adjustment: changed the open and close sound of the large storage box to something less sparkling
  • adjustment/bugfix: raised the default crafting speed for the grill from 3.0 to 8.0, which is vanilla speed, I am not sure if they changed this in a patch or if I just missed that the grill as only crafting station had not 1.0 as crafting speed
  • adjustment: grill can now hold 5000 water by default, players can change the water tank size via radial menu (0-10.000), so if your water comes from reservoirs only the grill doesn't use all of your water
  • adjustment: changed the medium gate crafting costs to the medium wide gate crafting costs
  • adjustment: changed the small gate crafting costs to vanilla costs
  • new feature: configurable additional support distance for building parts
  • new feature: configurable no support required to build building parts
  • bugfix: corrected crop plot names
  • bugfix: thatch doors and windows can now be placed in wood and stone doorways
  • bugfix: stone door can no longer be placed in the wood half doorway (Vanilla Bug)
  • bugfix: the medium gate will now remember all door settings
  • bugfix: corrected the snap point from walls to medium gates

Update: 27 Jul, 2019 @ 5:26am

0.9.2
  • bugfix: preserving bag can now be crafted
  • bugfix: fixed opening direction of the wooden half door

Update: 26 Jul, 2019 @ 7:47am

0.9.1
  • bugfix: fixed a corrupted file that caused the secondary menu for crop plots to not work