Slay the Spire

Slay the Spire

The Animator
 This topic has been pinned, so it's probably important
EYB  [developer] 5 Mar, 2019 @ 6:58am
Bug Reports
Hi, here you can post any eventual crash or bug you find while playing the mod, to help me fix it please tell me the circumstances of the bug and if possible the last part of your log file, from "Exception in thread..." till the end of file.

The file is named mts_process_launch.log.

You can find it in SteamLibrary\steamapps\common\SlayTheSpire\sendToDevs\
Last edited by EYB; 30 Nov, 2019 @ 9:16am
< >
Showing 226-240 of 277 comments
Keith Hays 24 Aug, 2020 @ 6:19am 
Before the title screen even appears:

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.ExceptionInInitializerError
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.ExceptionInInitializerError
at patches.screens.CharacterSelectScreenPatches$CharacterSelectScreen_Initialize.Initialize(CharacterSelectScreenPatches.java:17)
at com.megacrit.cardcrawl.screens.charSelect.CharacterSelectScreen.initialize(CharacterSelectScreen.java:123)
at basemod.CustomCharacterSelectScreen.initialize(CustomCharacterSelectScreen.java:45)
at com.megacrit.cardcrawl.screens.mainMenu.MainMenuScreen.<init>(MainMenuScreen.java:134)
at com.megacrit.cardcrawl.screens.mainMenu.MainMenuScreen.<init>(MainMenuScreen.java:113)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:790)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:429)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Caused by: java.lang.NumberFormatException: For input string: "##"
at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65)
at java.lang.Integer.parseInt(Integer.java:569)
at java.lang.Integer.valueOf(Integer.java:740)
at com.badlogic.gdx.graphics.Color.valueOf(Color.java:336)
at betterThird.patches.EventOptionColorPatch$fontPatch.Insert(EventOptionColorPatch.java:60)
at com.megacrit.cardcrawl.helpers.FontHelper.identifyColor(FontHelper.java:1121)
at com.megacrit.cardcrawl.helpers.FontHelper.getSmartWidth(FontHelper.java:1058)
at eatyourbeets.ui.animator.characterSelection.AnimatorLoadoutRenderer.<init>(AnimatorLoadoutRenderer.java:50)
at eatyourbeets.ui.animator.characterSelection.AnimatorCharacterSelectScreen.<clinit>(AnimatorCharacterSelectScreen.java:19)
... 9 more
EYB  [developer] 25 Aug, 2020 @ 8:58am 
which other mods do you have installed?

Edit: found it, it's because of "A Better Third Choice". It's something that should be fixed on their side, since it happens during one of their base game patches
Last edited by EYB; 25 Aug, 2020 @ 9:06am
Dhdu 2 Oct, 2020 @ 2:45pm 
This appears after the game opens but before the title shows up:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.ExceptionInInitializerError
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.ExceptionInInitializerError
at eatyourbeets.events.base.EYBEvent.RegisterEvents(EYBEvent.java:56)
at eatyourbeets.resources.common.CommonResources.InitializeEvents(CommonResources.java:51)
at eatyourbeets.resources.AbstractResources.receivePostInitialize(AbstractResources.java:69)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2240)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:305)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Caused by: java.lang.NullPointerException
at eatyourbeets.dungeons.TheUnnamedReign.<clinit>(TheUnnamedReign.java:28)
... 8 moreSetting breakpad minidump AppID = 646570
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198842053115 [API loaded no]
Last edited by Dhdu; 2 Oct, 2020 @ 2:46pm
RWBY 29 Nov, 2020 @ 10:59pm 
This appears while Java loads the mods
The game launched flawlessly till yesterday, and it just stopped working today

Finding patches...
java.lang.NoSuchMethodException: Patch patches.VictoryPatches$VictoryScreenPatches_checkScoreBonus:
No method [checkScoreBonus(boolean)] found on
class [com.megacrit.cardcrawl.screens.VictoryScreen]
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:424)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:336)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:386)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:269)
at java.lang.Thread.run(Thread.java:748)
imago 6 Dec, 2020 @ 3:13pm 
I'm not sure why, but while I have this mod enabled I can't remove basic strikes and defends from my deck, no matter which character I'm playing as.
EYB  [developer] 12 Dec, 2020 @ 8:11am 
Originally posted by mykenae:
I'm not sure why, but while I have this mod enabled I can't remove basic strikes and defends from my deck, no matter which character I'm playing as.
hi, which other mods do you have installed? it's working for me
imago 14 Dec, 2020 @ 3:12pm 
BaseMod, StSLib, Act Like it!, Aspiration, Colored Map, Colored Powertips, Friendly Minions, GifTheSpireLib, Hilight Path, Halation, Minty Spire, Quarter Circle Forward Punch, The Wild Card, Small Relic Pack, Replay the Spire, Stuff the Spire, Prisma Mod, Jedi Mod, Marisa, The Bug Knight, Conspire, vexMod, Beaked the Cultist, Trackpad, Abigail Mod, SCP261 Mod, Hallownest, Spikes Relics, CCEM, Spicy Shops, Waifu the Spire, Better Altar, Better Match, Better Note, Better Sensory Stone, Better Skull, Better Third Choice, Relic Filter, Mari Mod, Mari Mod v1 Patch, WarShipGirlsR Mod, Hubris, Gensokyo, Energized Spire, The Blue Laboratory, Displayed Cursed Tome, Dota2Spire, HololiveMod, REMEMod, The Alterego, The Fake Hero, JesterMod, Robot Space Explorer, The Cursed, The Servant, Infinite Spire, and The Animator.
imago 14 Dec, 2020 @ 3:50pm 
Testing it again I'm not seeing it with every character the way I did last week; going through character-by-character again I'm still encountering the issue with the HololiveMod, but not with the others I'm trying so far. Might be a compatibility issue with that one in particular?
ChaosSwissroll 29 Dec, 2020 @ 10:56pm 
Sometimes when I am playing and change the starting series of the character, the names of cards and the series names for only certain series (and the modified strike/defend) will be invisible.
After I've changed the series, the card names will be bugged for a while even through restart. It will randomly fix itself as well, but removing the mod, launching, closing, and re-adding it fixes it. I am using lots of mods, so it is possible it isn't on your side, but it does happen. When it does happen, the green text above the series name on the character select screen also disappears. I've seen the green text disappear will changing the series on character select and also when not immediately selecting play.
Last edited by ChaosSwissroll; 30 Dec, 2020 @ 8:13pm
Sytang 8 Jan, 2021 @ 11:20pm 
Originally posted by ChaosSwissroll:
Sometimes when I am playing and change the starting series of the character, the names of cards and the series names for only certain series (and the modified strike/defend) will be invisible.
After I've changed the series, the card names will be bugged for a while even through restart. It will randomly fix itself as well, but removing the mod, launching, closing, and re-adding it fixes it. I am using lots of mods, so it is possible it isn't on your side, but it does happen. When it does happen, the green text above the series name on the character select screen also disappears. I've seen the green text disappear will changing the series on character select and also when not immediately selecting play.

I am having the same issue. I tried disabling all the other mods except the ones required and the problem still persists.
YMeAgain 15 Feb, 2021 @ 6:24am 
CTD, using only required mods and friendly minions (for no effect). Tried using Shalltear on 2 Fungi Beasts. Replicated issue 3 times upon load, using different card orders each time.

14:12:54.385 INFO dungeons.AbstractDungeon> MONSTER: 2 Fungi Beasts
14:12:55.562 INFO basemod.BaseMod> publish on post power apply
14:12:55.574 INFO basemod.BaseMod> powers modified
14:12:55.823 INFO basemod.BaseMod> publish on post power apply
14:12:55.823 INFO basemod.BaseMod> powers modified
14:12:56.184 INFO basemod.BaseMod> publish start battle
14:12:56.185 INFO powers.CombatStats> Applied PlayerStatistics
14:12:56.185 INFO powers.CombatStats> Clearing Player Stats
14:12:56.958 INFO basemod.BaseMod> publishPostDraw
14:12:57.155 INFO basemod.BaseMod> publishPostDraw
14:12:57.355 INFO basemod.BaseMod> publishPostDraw
14:12:57.523 INFO audio.MainMusic> Disposing MainMusic: MENU
14:12:57.556 INFO basemod.BaseMod> publishPostDraw
14:12:57.772 INFO basemod.BaseMod> publishPostDraw
14:12:57.980 INFO basemod.BaseMod> powers modified
14:13:02.388 INFO basemod.BaseMod> publish on card use: animator:Strike_Kancolle
14:13:04.138 INFO basemod.BaseMod> publish on card use: animator:Strike
14:13:06.138 INFO basemod.BaseMod> publish on card use: animator:Defend
14:13:06.939 INFO basemod.BaseMod> ----------- Minion Before Attacking --------------
14:13:09.105 INFO basemod.BaseMod> publishPreMonsterTurn
14:13:11.355 INFO basemod.BaseMod> publish on Player Damaged
14:13:11.538 INFO basemod.BaseMod> publishPreMonsterTurn
14:13:13.124 INFO basemod.BaseMod> publish on post power apply
14:13:13.130 INFO basemod.BaseMod> powers modified
14:13:14.955 INFO basemod.BaseMod> publish on Player Lose Block
14:13:14.956 INFO basemod.BaseMod> publishPostEnergyRecharge
14:13:15.174 INFO basemod.BaseMod> publishPostDraw
14:13:15.389 INFO basemod.BaseMod> publishPostDraw
14:13:15.605 INFO basemod.BaseMod> publishPostDraw
14:13:15.822 INFO basemod.BaseMod> publishPostDraw
14:13:16.023 INFO basemod.BaseMod> publishPostDraw
14:13:16.188 INFO basemod.BaseMod> powers modified
14:13:20.890 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
14:13:20.890 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at eatyourbeets.ui.EYBCombatScreen.RenderSubIntent(EYBCombatScreen.java:54) ~[TheAnimator.jar:?]
at eatyourbeets.ui.EYBCombatScreen.Render(EYBCombatScreen.java:44) ~[TheAnimator.jar:?]
at patches.abstractMonster.AbstractMonster_Render.Method(AbstractMonster_Render.java:15) ~[TheAnimator.jar:?]
at com.megacrit.cardcrawl.monsters.AbstractMonster.renderDamageRange(AbstractMonster.java) ~[?:?]
at com.megacrit.cardcrawl.monsters.AbstractMonster.render(AbstractMonster.java:923) ~[?:?]
at com.megacrit.cardcrawl.monsters.MonsterGroup.render(MonsterGroup.java:402) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.render(AbstractRoom.java:614) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.render(AbstractDungeon.java:2678) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:437) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
Controllers: removed manager for application, 0 managers active
14:13:20.905 INFO core.CardCrawlGame> PAUSE()
14:13:20.905 INFO core.CardCrawlGame> Game shutting down...
14:13:20.905 INFO core.CardCrawlGame> Flushing saves to disk...
14:13:20.905 INFO helpers.FileSaver> Save thread interrupted!
14:13:20.906 INFO core.CardCrawlGame> Shutting down publisher integrations...
14:13:20.906 INFO helpers.FileSaver> Save thread will die now.
14:13:20.909 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.
Game closed.
Last edited by YMeAgain; 15 Feb, 2021 @ 6:28am
EYB  [developer] 15 Feb, 2021 @ 6:13pm 
Thanks, fixed
I Was Tim 20 Feb, 2021 @ 1:51pm 
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.ExceptionInInitializerError
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.ExceptionInInitializerError
at eatyourbeets.events.base.EYBEvent.RegisterEvents(EYBEvent.java:56)
at eatyourbeets.resources.common.CommonResources.InitializeEvents(CommonResources.java:51)
at eatyourbeets.resources.AbstractResources.receivePostInitialize(AbstractResources.java:69)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2240)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:308)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Caused by: java.lang.NullPointerException
at eatyourbeets.dungeons.TheUnnamedReign.<clinit>(TheUnnamedReign.java:28)
... 8 more
swiftangelx 25 Feb, 2021 @ 6:20am 
Have a situation where after playing for a few minutes, some of the characters / images / text / cursor becomes transparent
https://ibb.co/PWcQ60j

I'm only using the standard mods required for Animator

ModVersion Info:
- Java version (1.8.0_144)
- Slay the Spire (12-22-2020)
- ModTheSpire (3.19.1)
Mod list:
- basemod (5.32.0)
- stslib (1.22.0)
- eatyourbeetsvg-theanimator (3.5.5)

No other errors that I can see in the logs. Sometimes playing a bit more fixes itself. Restarting the game also fixes it
swiftangelx 25 Feb, 2021 @ 7:21am 
Suzune Amano seems to not quite have the damage scaling correctly. I've also seen her do less damage then she's supposed to
https://ibb.co/5LMf57Z
< >
Showing 226-240 of 277 comments
Per page: 1530 50