Stellaris

Stellaris

Superior Species for 2.6
 This topic has been pinned, so it's probably important
Mugi  [developer] 22 Mar, 2020 @ 12:34pm
General Traits
Star Paladins
Possible Trait: Very Strong
Modifiers: +25% Army Morale, -75% Army Collateral Damage
This leader follows the old ways still, prefering honorable battles with high-tech melee weapons.

Apocalypse
Possible Trait: Survivor
Modifiers: +33% Army Damage, +100% Army Collateral Damage
This leader walks their predecessors' perilous path, making heavy use of formidable and highly unethical weapons to achieve victory.

Blitz
Possible Trait: Time Lords
Modifiers: +75% Army Damage, +75% Army Morale Damage, +50% Army Collateral Damage, -50% Army Health, -50% Army Morale
This leader executes battleplans and breakthroughs with millimetric precision and overwhelming celerity.

Ace Unit
Possible Trait: Mechas
Modifiers: +25% Army Damage, +25% Army Morale Damage
This leader's sheer breakthrough power makes them a one-unit army.

Protective
Possible Trait: Loyalty Circuits
Modifiers: +25% Army Morale, +75% Army Disengagement Chance
This leader is more paternal towards their troops than a machine could be expected to be.