Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Glad to see it worked for you!
Edit: Disregard. Existing machines like the chem bench just need to be picked up and put back down.
Shocking Tranq Darts: It will craft however, if you have already made shocking tranq darts in the inventory of the fabricator. It will take that into account when crafting more. For example, if i only have 20 regular darts in the inventory it will say that I can make 20 shocking darts. However, if I have 20 regular and 20 shocking it will say that I can make 40 darts. It wont make them however will use the remaining resources. Is this an issue with the mod failing to recognize the difference between the two? This may also explain an issue with taming times not decreasing when using the shocking tranq darts. The mod may have the same item id listed for both? Just a thought. Either-way, can someone please verify.
Element: If Element is crafted in the S+ Auto Crafter you cannot use it for anything. However shards created in the Autocrafter work fine. Also, the same element crafted in the autocrafter will not stack with element obtained by other means.
For troubleshooting purposes. This mod was installed on a fresh server. Everything was started new. I am using ASM to manage. Mods Running are S+, Dino Storage V2, Death Recovery, Upgrade Station, Classic Flyers and Editable Server UI.
That is then actually a fault in the S+ Crafter. With the Element I used a method also used in vanilla Ark, which works as follows:
- Does the Chemistry Bench show the recipe, or not even that?
- Did you try a wild Plant Species Z? How long did you wait? Did it do the animation and sound without item, or not even that?
Edit: I found the issues you meant. Gas-crafted is craftable but yields no result when crafted. For the seeds; some issue caused the ones spawned by the plant to have no physics, so they are stuck inside the plant, and have no hitbox so you cannot pick them up.
I have been unable to get this to work on our server as well I have been looking for any solutions but I haven't been able to find any I guess I need some .ini settings but I am not sure what they would be.