Arma 3
Black Hornet PRS
Nichols  [developer] 16 Oct, 2019 @ 7:21am
BUG REPORTS GO HERE!
If you find something that needs to be fixed, tweaked or changed entirely; please add it here.
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Showing 1-15 of 23 comments
Nichols  [developer] 16 Oct, 2019 @ 7:40am 
Need to tweak the flight model some more. I might have screwed up something when I was on percocet after knee surgery but I don't know what I messed up. I did tweak the model weight so that might have something to do with it.
Last edited by Nichols; 16 Oct, 2019 @ 7:41am
Nichols  [developer] 16 Oct, 2019 @ 8:12am 
I tweaked the mass back down to ~10Kg. When I was working on it after knee surgery I think I hit the #1 key a time to many. The thing had a model mass of 110.000Kg instead of the 10Kg that I wanted the model to have. Now its back to tweaking the flight characteristics.

It can fly but only in auto hover mode for the time being.
[-GSRI-] Cheitan 19 Oct, 2019 @ 3:19am 
It is at the moment not possible to fly the drone :
- connect to terminal is OK
- control pilot is OK
- switch engine on and increase power is OK

But the drone do not take off at all. It stays on ground forever. I tried every configuration I can think about (w/ or w/o ACE, Zeus, Eden, inventory, w/ keyboard or joystick, w/ or w/o auto hover, w/ or w/o autonomous mode, w/ checkpoints or manually, etc). There is no way to make this thing move.

I checked the PhysX mass of the deployed drone, it says 90kg. I tried modifying it to 10kg and then 1kg, nothing changed.
Nichols  [developer] 19 Oct, 2019 @ 1:29pm 
Thanks for the info on the above but that doesn't make sense since I can place it in game and make it fly but am still unable to control and am working on that actively. I'll keep your post in mind moving forward to see if I come across this issue.
I think I might be able to help.
The bug described reminds me of something similar to what the There Is Only War mod's dev team had to deal with after implementing Tau drones. There's a way to test it to see if it's the same problem.

@Cheitan
In EDEN, spawn the drone REALLY high up. Have a compatible UAV Operator on the ground as the player character. When you run the scenario, quickly link up to the drone and try to fly it. If this makes it work properly, it's the same bug, in which case I know who to talk to about it.
Last edited by TheLocalTechPriest; 19 Oct, 2019 @ 5:57pm
Nichols  [developer] 20 Oct, 2019 @ 10:31am 
The drone lifts off in direct control but autonomous control is not something that functions properly right now.
Nichols  [developer] 21 Oct, 2019 @ 4:46pm 
Originally posted by TheLocalTechPriest:
I think I might be able to help.
The bug described reminds me of something similar to what the There Is Only War mod's dev team had to deal with after implementing Tau drones. There's a way to test it to see if it's the same problem.

Shoot me a DM on here or via the BI forums; I would like to find out if we can get you to help work this one out.
[-GSRI-] Cheitan 24 Oct, 2019 @ 9:46am 
@TheLocalTechPriest no it does not work properly either. The drone is still accessible via UAV terminal, and engine is still working the same. However, the drone is not steerable : it goes straight into the ground, with absolutely zero horizontal movement. The camera is oriented directly to the ground, and is shaking like hell.
TheLocalTechPriest 24 Oct, 2019 @ 10:23am 
Ouch... Yeah, this isn't the same issue.
Nichols  [developer] 24 Oct, 2019 @ 7:45pm 
Originally posted by -GSRI- Cheitan:
@TheLocalTechPriest no it does not work properly either. The drone is still accessible via UAV terminal, and engine is still working the same. However, the drone is not steerable : it goes straight into the ground, with absolutely zero horizontal movement. The camera is oriented directly to the ground, and is shaking like hell.

Are you still attempting to control the drone via autonomous control? If you are then stop attempting to control as it is broken and should not be used and I have mentioned that before.

If you are attempting to control without using autonomous; have you turned down your controllers input speed? If not I have suggested that as a possible work around as it does work for me in testing on my local and dedicated server.

I use a Corsair mouse (have both an M65 Elite RGB and a Nightsword RGB) and both of them allow me to turn down the polling rate input to the mouse and this makes it much easier to control. I have not been able to replicate your issue of the drone not lifting off at all.
[-GSRI-] Cheitan 26 Oct, 2019 @ 5:00am 
Thanks for your answer. I tried flying it both in autonomous and manual mode, with no difference. However I'm way more interested in the manual mode than the autonomous one, for such a drone. If I can fly it only manually, it would be fine for me.

I haven't tried changing the calibration of my controllers or mouse, and I won't : the current setup is the one I use to control basically every single vehicle from the base game and various mods. Works great that way. Changing it so it can fit the needs of a single mod doesn't looks like a good idea :/
i cant actually take off with it, it seems like its stuck to the ground but when i go up and look at it its not colliding with anything and just sits there and refuses to do anything
Nichols  [developer] 26 Oct, 2019 @ 7:49pm 
Originally posted by -GSRI- Cheitan:
Thanks for your answer. I tried flying it both in autonomous and manual mode, with no difference. However I'm way more interested in the manual mode than the autonomous one, for such a drone. If I can fly it only manually, it would be fine for me.

I haven't tried changing the calibration of my controllers or mouse, and I won't : the current setup is the one I use to control basically every single vehicle from the base game and various mods. Works great that way. Changing it so it can fit the needs of a single mod doesn't looks like a good idea :/

With my mouse it allows me to adjust polling rate on the fly so I was wondering if you had a button setup that would allow that for control. Either way that would be a temp fix as this is still something I am working on fixing. All attempts so far have ended in failure to produce a viable/reliable fix.
Nichols  [developer] 26 Oct, 2019 @ 7:50pm 
Originally posted by Frankie̞͕͚͌̋̽ͯ:
i cant actually take off with it, it seems like its stuck to the ground but when i go up and look at it its not colliding with anything and just sits there and refuses to do anything

Thanks for the input Frankie. I will look into that as well but I have not noticed any issues with collisions other than when I loose control and it collides with the ground, trees, vehicles, buildings, etc...
Sgt Krunch 29 Oct, 2019 @ 7:00pm 
Originally posted by Nichols:
Originally posted by Frankie̞͕͚͌̋̽ͯ:
i cant actually take off with it, it seems like its stuck to the ground but when i go up and look at it its not colliding with anything and just sits there and refuses to do anything

Thanks for the input Frankie. I will look into that as well but I have not noticed any issues with collisions other than when I loose control and it collides with the ground, trees, vehicles, buildings, etc...


For everyone that can't seem to get it off the ground, what kind of controls are you using? i haven't been able to get it off the ground and i'm currently using joystick/throttle combo. i'm curious if mouse/keyboard works better. About to test it, i'll update on results.
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