Stellaris

Stellaris

(Patch) Culture Overhaul+Psi-Re-Expanded
Cephalon Sithalo  [developer] 11 Feb, 2019 @ 2:19pm
Civics (subject to eventually change)
Materialism:
1 Tech Alternative (standard)
20% Research Speed (my addition)

Collectivism:
-20% Crime
5 Stability

Individualism:
20% Trade Value Mult
20% Job Energy Production

Naturalist:
20% Terraforming Speed
-10% Organics Food Consumption

Industrialist:
20% Megastructure Buildspeed
20% Job Mineral Production

Elitist:
5 Leader Skill Levels

Egalitarian:
25% Ship Experience Gain
25% Army Experience Gain
Last edited by Cephalon Sithalo; 11 Feb, 2019 @ 2:20pm