Garry's Mod

Garry's Mod

Glitchtale: Sans Abilities
Rylasasin 2019년 8월 26일 오후 7시 57분
Suggestions thread
There wasn't a suggestions thread, so I made one.

Not sure if you're still working on this or if it's now final, but a few suggestions if you are still working on it:

  • When in "Bad Time Mode", make it so you get unlimited Telekinesis, Floor Bones, and Teleport
  • Make it so that the Gaster Blasters disintegrate NPCs when it kills them, and also shoots through them. Essentially like the HL2 energy balls, but in beam form.
  • Make it so Gaster Blasters work against vehicles like Hunter Choppers, Striders, and Gunships (you can kill the latter though with Telekinesis so I guess that pans out)
  • Option to disable the "bleed-disintegrate" effect. Some might like it but personally, I find it really irritating
Rylasasin 님이 마지막으로 수정; 2019년 8월 28일 오전 4시 48분
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clocas 2019년 9월 2일 오전 4시 08분 
*AhEm*
This is not from UNDERTALE,from G l i t c h t a l e
The first one seems good.
Second one is not included in Glitchtale.
Third one can be included.but IT WILL NOT WORK FOR HUNTER CHOPPERS REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
4. one should be added as a Convar,as we hope.
Rylasasin 2019년 9월 2일 오후 12시 52분 
『Shade』 님이 먼저 게시:
*AhEm*
This is not from UNDERTALE,from G l i t c h t a l e
The first one seems good.
Second one is not included in Glitchtale.
Third one can be included.but IT WILL NOT WORK FOR HUNTER CHOPPERS REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
4. one should be added as a Convar,as we hope.


Not sure what the second one has to do with any difference between Glitchtale and (vanilla) undertale. (Also up until the second season i'm not really sure what the difference is to begin with).

Hmmm yeah I guess I see what you mean with the Hunter Chopper. I tried modifying this to make it kill Hunter Choppers, but it doesn't want to work, even if I set the damage it does to 99999999. Unlike with Gunships, smashing them doesn't work either. At first I thought it was just their stupidly insane health (they have 5600 health because you only ever fight them with the airboat gun. For comparison, Striders have only 350 health by default.) but apparently they're just plain invincible to everything that's not an airboat gun, a rocket, or their own bombs.
clocas 2019년 9월 2일 오후 3시 30분 
Yuuuuup,that's the problem!
SrPekka989 2019년 9월 17일 오전 9시 05분 
they should add the other gaster blaster model, it's great
SrPekka989 2019년 9월 17일 오전 9시 07분 
also. they should add a admin swep to summon infinite (or a lot) of gaster blasters, no reload time, etc
clocas 2019년 9월 18일 오전 1시 14분 
@Pekka989
He's working on Asriel's Abilities
clocas 2019년 9월 18일 오전 1시 14분 
a n d i t ' s a l m o s t d o n e
MrMcCgoo 2019년 9월 28일 오전 12시 17분 
telekinesis doesn't work for me
clocas 2019년 9월 28일 오전 6시 41분 
Post this in Bugs section,not here @maayan.bar.cole
SnowAutumn 2019년 11월 9일 오전 8시 11분 
1.Making the mod more ''user friendly'' for example having the ground bones come out by pressing 1 button (R for example) or having a ''bad time bar'' so the user can see when bad time is ready. I know I'm taking a lot of Inspiration from another mod called ''Undertale Sans abilitys'' (if not copied a few things) but that mod is discountinued. Maybe you and the creator of the other mod can ''buddy up'' and create an even better one!
2. please use a better gaster blaster model (there is a good one on the workshop wich the old one also uses)
PS: English isn't my main language so sorry for spelling errors
Galvator 2019년 12월 2일 오후 1시 43분 
For the Rewrite, Sans should have Determination Induced Abilities that works like the DT Sword. As the player using the SWEP takes/deals damage, a small red bar will fill. Once full, you can activate it, and all the abilities gain a red tint, and are more powerful, but you take damage as you use them extensively.
KuggytheWug 2020년 2월 20일 오후 12시 38분 
i think they should add a gaster blaster that is not moving (only if you move) and you can walk on it
Galvator 2020년 4월 12일 오전 10시 01분 
Additional Rewrite Suggestions:

-A remake of the Bad Time Mode. You can activate Bad Time after you've taken a certain amount of damage, or dealt a lot of Damage. When activated, you will emit red or blue particles, and your abilities will go crazy for a limited about of time. You will also regain health over time. (The entire duration of the bad time mode should get you back to full health from 1, but it's drawn out so it's not OP)

-Trap mechanic. When you teleport opponents to another location, it'll set a trap of bones for them, to make things a little more interesting
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