Shadowrun Returns

Shadowrun Returns

The Deep One
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gevrik  [developer] 11 Aug, 2013 @ 1:13pm
Version 1.91 Bug Reports
Please report all bugs that you can find in the current version here. Please make sure that it is a bug in version 1.91. I will update this thread with bug fix notes for this version.
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Showing 1-9 of 9 comments
revanbh 12 Aug, 2013 @ 10:34am 
I've encountered some bugs on Mr. Johnson's Extraction mission. Game often hangs on the enemy turn, most notably in the room with the cells, and the only way to force the enemy to end it is to use the button for holstering weapons. Also, a few enemies just stand there, doing nothing (Ork Adept next to the cell 2 and elf adept in cell 1).
ZeroIP 12 Aug, 2013 @ 12:12pm 
@revanbh I also have encountered the same issues and for some reason I can not locate the Decker port to unlock the cell doors. Also I found out that if you press the menu button while the Ork Adept or Elf Adept Idle-lag they come up as controllable characters although you can not make them move but you can activate their skills and put them on overwatch.
Obsidian_Razor 13 Aug, 2013 @ 7:25pm 
Minor bug, but I had some quirky dialog with the brain eaters ganger at the monorail station. First I got an objective failed popup and 2 clicks further through the conversation it popped up as objective succeeded.
Shoopuf 14 Aug, 2013 @ 5:38pm 
Seemingly able to do the Brain Eaters mission right after finishing it. *Before finishing the sewers*
Karisse 17 Aug, 2013 @ 5:24am 
Originally posted by psychoshades:
@revanbh I also have encountered the same issues and for some reason I can not locate the Decker port to unlock the cell doors. Also I found out that if you press the menu button while the Ork Adept or Elf Adept Idle-lag they come up as controllable characters although you can not make them move but you can activate their skills and put them on overwatch.
I've encountered this as well, and the Adept also tends to lag idle in the front room just letting himself get shot.
gevrik  [developer] 17 Aug, 2013 @ 5:27am 
I will have to look at those actors! Thanks for the report!
Chris 18 Aug, 2013 @ 11:42pm 
The new weapons (like the heavy machine gun) don't seem to work on overwatch. I use an old gun, it fires on overwatch, but if I use one of the new model guns, it won't fire on overwatch...
gevrik  [developer] 19 Aug, 2013 @ 9:30am 
Hi Christopher, I am using the Street Samurai Content pack from Tracker.bpm in this module. All the new weapons are from that pack. Can you please let Tracker know about this. Cheers!
gevrik  [developer] 19 Aug, 2013 @ 9:37am 
Fixed all the bugs I could reproduce in my latest development version. Will be up later today.
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