Arma 3
3CB Factions
Citadel 31 Dec, 2019 @ 12:46am
ALiVE CQB Module Bug
Hey, fellas, rather than clog up the front page, I figured I'd just dump what info I have right here.

For the uninitiated, this mod causes an issue when using ALiVE's CQB module. In short, it spawns the wrong units in the CQB-module-spawned groups, sometimes even units from the wrong faction (to hilarious results).

So, it looks like this may be, as we suspected, an inheritance issue. I haven't (and cannot appear to) un-pbo your files, so this is all guesswork right now, so bear with me if I'm way off.

I imagine the problem has to do with the way y'all have the units configured for when you're creating the new uniforms. If you organized your units the way I did in y'alls addons, you've got a few hidden units (scope=0 and the like) exclusively used for making the new uniforms. Alive will dig units out of the config files (as it is supposed to) to make those CQB units, so if they were left on the old factions (or rather, inherited the old faction's settings) but hidden from the user, then ALiVE might just be digging them up like "ooh, hey, cool unit i'mma add him."

For an easy fix, I'd recommend checking for those parent units in your config, and making sure that they are moved into the proper faction and side.

TLDR
Check the "faction" and "side" lines in your inheritance-only units, to make sure they're not still on the old factions, where ALiVE can find 'em. May even be worth making a new, invisible faction just for administrative units like those.

Let me know what else you guys find.
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Citadel 31 Dec, 2019 @ 1:16am 
And a little more info.

It looks like the units which are being spawned in are, in fact, the ones y'all are using to establish the new uniforms.

For example, one of the ANA fellas I just watched get spawned in is this little guy:
UK3CB_TKA_B_SF_U_Shortsleeve_01

Based on my searches of the faction's available units, this classname does not fit the nomenclature you guys seem to use for the others, such as UK3CB_ANA_B_RIF_1.

And he is, indeed, assigned to the AAF's faction. Per the in-game config file:
faction = "IND_F";

So it looks like the boys y'all have for setting up the uniforms are getting randomly pulled in by ALiVE CQB, which does not use the traditional groups to make up its members, but, as far as I can tell, a random selection of the individual soldiers assigned to a faction.
Last edited by Citadel; 31 Dec, 2019 @ 1:28am
Evrik 31 Dec, 2019 @ 3:55am 
Thanks for your hard work on this. It sounds as if you've located the issue. It may be something than can be fixed for the next update.
Citadel 31 Dec, 2019 @ 4:04am 
Happy to help. Let me know if you want an extra hand with the actual fixing, I wouldn't mind one bit.
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