Arma 3
3CB Factions
Rylan 5 Sep, 2024 @ 3:51pm
Improperly Configured Units
I have encountered many issues with getting units to spawn (via Zeus, 3DEN, or via custom scripting) or having loadouts be retrieved from the config for respawn or unit generation in my custom mission and many others. These issues do not exist with ANY other faction mod, with or without randomization. Nor do they exist with vanilla or DLC factions.

I saw a few posts here about the same issues, and the only solution is to manually edit individual unit's attributes in eden to disable a custom randomization script.

Problem is, this works nowhere else. Scripts designed to handle properly configured units don't account for this (because why would they, more importantly why should they).

I had a look at the config. Turns out, every infantry unit is simply configured improperly. Units don't spawn with ammo because they don't have ammo. They have a single magazine for the primary and secondary weapon, and the rest of the loadout is in CUSTOM config parameters.

The array also doesn't even have the same structure as the vanilla version, so it is not possible to use in any existing systems.

Additionally, the roles aren't assigned correctly for all units.

This is something that should be fixed ASAP. It is bad design and causes more problems than it helps. Having an entirely different system that doesn't work with anything else doesn't make sense.