The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Jackass
popofufu  [developer] 8 Mar, 2019 @ 7:50am
Compatibility/Extensibility information
I built the mod to allow other mods to hook into it. It already supports The Apple from the Adam+Apple mod by making the stat boost persist when you switch items and rendering its colored outline on the HUD. But many mods make their functions local and can only be made compatible on their side.

  • If there is something in your mod that charges your active items there is a function you have to call for it to charge all of Jackass's actives that he is not currently holding.
  • This mod checks the player's item state to prevent the shoot key from switching your active item while you are using it to aim items such as The Candle. But for modded items to work with that they have to tell this mod since they can't affect the player's item state.
  • There is also a way to make items like Isaac's Tears and Breath of Life work properly as Jackass.
  • When checking if the player has an active item there is a function to check Jackass's item slots, as well as a function to count any duplicates of an active item in his possession.
  • You can make active items with passive effects reevaluate cache when they charge in an unselected slot. This is useful for things like Alphabirth's Bionic Arm (which this mod does not include support for)
  • There is support for making dynamic sprites and animations for active items render in Jackass's inventory.

    In terms of extensibility, I included support for adding new challenges as Jackass. Additionally you can give modded items an effect on Jackass's tail.

    For more details you can check the lua file. Please ask here if you have any questions regarding this.