RimWorld

RimWorld

Graphics Settings+
henk 28 Feb, 2021 @ 1:57am
[Error on new Version]
Sadly I can't comment since I don't own the game on Steam (GoG). But I am having an error since the new update(Great job on getting all those yellow errors away btw, my playerlog is reduced massively :'))


I'm not sure if this a conflict between Betterloading and Graphic Settler, or a bug in Graphic Settler itself. But I thought I share it :)

IOException: Win32 IO returned 23. Path: I:\Games\RimWorld.v1.2.2753\Mods\1507132557\Textures\Things\Building\TpBench\TpBench_south.png
at System.IO.FileStream.ReadData (System.Runtime.InteropServices.SafeHandle safeHandle, System.Byte[] buf, System.Int32 offset, System.Int32 count) [0x0002d] in <567df3e0919241ba98db88bec4c6696f>:0
at System.IO.FileStream.ReadInternal (System.Byte[] dest, System.Int32 offset, System.Int32 count) [0x00026] in <567df3e0919241ba98db88bec4c6696f>:0
at System.IO.FileStream.Read (System.Byte[] array, System.Int32 offset, System.Int32 count) [0x000a1] in <567df3e0919241ba98db88bec4c6696f>:0
at System.IO.File.ReadAllBytes (System.String path) [0x0002f] in <567df3e0919241ba98db88bec4c6696f>:0
at GraphicSetter.VirtualFileWrapper.ReadAllBytes () [0x0000c] in <fbac6071b9eb4e5083f8d251d462cb69>:0
at GraphicSetter.StaticTools.LoadTexture (RimWorld.IO.VirtualFile file, System.Boolean readable) [0x0003c] in <fbac6071b9eb4e5083f8d251d462cb69>:0
at GraphicSetter.StaticTools.TextureSize (RimWorld.IO.VirtualFile file) [0x00001] in <fbac6071b9eb4e5083f8d251d462cb69>:0
at GraphicSetter.MemoryData+<DoTheThing>d__21.MoveNext () [0x00105] in <fbac6071b9eb4e5083f8d251d462cb69>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0