Darkest Dungeon®

Darkest Dungeon®

The Keeper Class Mod
Shay  [developer] 20 Mar, 2019 @ 8:22am
Keeper Bug Reporting
Report any bugs you may find relating to the Keeper here!
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Showing 1-15 of 24 comments
Enot 20 Mar, 2019 @ 9:28am 
Equipped trinkets are not displayed.
Shay  [developer] 20 Mar, 2019 @ 9:34am 
Originally posted by Enot:
Equipped trinkets are not displayed.
What do you mean by that? Could you post a screenshot?
Enot 20 Mar, 2019 @ 9:40am 
After restarting everything was displayed. Sorry for the false alarm)
Seignar 20 Mar, 2019 @ 5:10pm 
The tooltip for Keeper's Writhe seems to be incorrect. It reads "+20% Bleed Chance per 25 stress (75 max)", when your mod description states it "adds +1 Bleed Amount per 25 stress".

It is just a visual bug, as I noticed in-game that the Bleed Amount does increase as her stress went up.
Shay  [developer] 20 Mar, 2019 @ 5:16pm 
Originally posted by Seignar:
The tooltip for Keeper's Writhe seems to be incorrect. It reads "+20% Bleed Chance per 25 stress (75 max)", when your mod description states it "adds +1 Bleed Amount per 25 stress".

It is just a visual bug, as I noticed in-game that the Bleed Amount does increase as her stress went up.
Thanks for the heads up. Will fix.
Mushman255 22 Mar, 2019 @ 4:51pm 
she seems to crash my game upon entering a dungeon, i think she might have collisions with "the librarian mod but im not sure, all dlc's owned
Shay  [developer] 23 Mar, 2019 @ 4:45am 
Originally posted by Mushman255:
she seems to crash my game upon entering a dungeon, i think she might have collisions with "the librarian mod but im not sure, all dlc's owned
They should be fully compatible. You might be hitting mod limit. Are you on the beta branch of the game?
Ickleslimer 23 Mar, 2019 @ 6:58am 
The tooltip for phantom wail's debuff reads "[<buff_stat_tooltip_random_target_attack_chance>]".
Last edited by Ickleslimer; 23 Mar, 2019 @ 6:58am
Shay  [developer] 23 Mar, 2019 @ 7:51am 
Originally posted by Ickleslimer:
The tooltip for phantom wail's debuff reads "[<buff_stat_tooltip_random_target_attack_chance>]".
Thanks for the heads up. Should be fixed now.
Mushman255 23 Mar, 2019 @ 8:21am 
Originally posted by Shay:
Originally posted by Mushman255:
she seems to crash my game upon entering a dungeon, i think she might have collisions with "the librarian mod but im not sure, all dlc's owned
They should be fully compatible. You might be hitting mod limit. Are you on the beta branch of the game?
that's the comin_in_hot ? i just activated that 10 min ago, is that good?
Shay  [developer] 23 Mar, 2019 @ 9:02am 
Originally posted by Mushman255:
Originally posted by Shay:
They should be fully compatible. You might be hitting mod limit. Are you on the beta branch of the game?
that's the comin_in_hot ? i just activated that 10 min ago, is that good?
It should fix your problem, yeah. Give it a go and lemme know if it persists.
Mushman255 23 Mar, 2019 @ 3:40pm 
Originally posted by Shay:
Originally posted by Mushman255:
that's the comin_in_hot ? i just activated that 10 min ago, is that good?
It should fix your problem, yeah. Give it a go and lemme know if it persists.
it worked, thanks
Inksu 7 Apr, 2019 @ 8:20am 
The Keeper's scaling stun chance doesn't seem to work at 50 and 75 stress.
I believe it does up to 25 stress, but I had a level 0 Keeper at 83 stress fail a stun against a Pelagic Guardian with 25% resistance (no stun resist buff).

Actually, looking at the mod files, the stun buff seems to be 15% per 25 stress while it's displayed as 20% in-game. That should still be a guaranteed stun in the above situation at 125% stun chance, though.

Maybe the game discards the previous stun buff, or sets the total stun buff to a given value? The solution might be to set the higher stress level buffs to their total value (30, 45). I'm just spit-balling here though. I don't actually know how to mod the game, haha.
Last edited by Inksu; 7 Apr, 2019 @ 8:22am
Jonny Killmoves 3 Sep, 2019 @ 9:30pm 
@Rothag Hey really enjoying the class thus far. Been playing with the Keeper for a few dungeons now and wanted to point out something for you. It is very hard to notice, but there is a small white pixel floating just off of the Keeper's left shoulder while in combat.
Shay  [developer] 3 Sep, 2019 @ 9:40pm 
Originally posted by Jonny Killmoves:
@Rothag Hey really enjoying the class thus far. Been playing with the Keeper for a few dungeons now and wanted to point out something for you. It is very hard to notice, but there is a small white pixel floating just off of the Keeper's left shoulder while in combat.
Unfortunately that's not something I can fix. It's from the original skin mod, and the artist isn't working on DD stuff anymore. It's a nuisance but it is what it is.
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