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XML error: Duplicate XML node name stuffCategories in this XML block: <ThingDef ParentName="BenchBase"><defName>FueledSmithy</defName><label>fueled smithy</label><description>A wood-fueled station for smithing non-mechanical weapons and tools.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Production/GL_Smithy</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>3.7</drawSize><shadowData><volume>(2.8, 0.35, 0.59)</volume><offset>(0, 0, 0.08)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costList><Steel>40</Steel></costList><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-3</Cleanliness></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><constructionSkillPrerequisite>4</constructionSkillPrerequisite><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>80.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelFilter><thingDefs><li>WoodLog</li><li>Bamboo</li><li>VG_Biofuel</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><researchPrerequisites><li>Smithing</li></researchPrerequisites><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories></ThingDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
Verse.LoadedModManager:ParseAndProcessXML_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
XML error: Duplicate XML node name costStuffCount in this XML block: <ThingDef ParentName="BenchBase"><defName>FueledSmithy</defName><label>fueled smithy</label><description>A wood-fueled station for smithing non-mechanical weapons and tools.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Production/GL_Smithy</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>3.7</drawSize><shadowData><volume>(2.8, 0.35, 0.59)</volume><offset>(0, 0, 0.08)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costList><Steel>40</Steel></costList><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-3</Cleanliness></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><constructionSkillPrerequisite>4</constructionSkillPrerequisite><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>80.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelFilter><thingDefs><li>WoodLog</li><li>Bamboo</li><li>VG_Biofuel</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><researchPrerequisites><li>Smithing</li></researchPrerequisites><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories></ThingDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
Verse.LoadedModManager:ParseAndProcessXML_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
[Gloomy Vanilla] Patch operation Verse.PatchOperationFindMod(GloomyFurniture) failed
file: F:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1697864590\Patches\Vanilla.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
Logs : git*io/fjq3P
Sorry for my english.