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Also, if a player is killed it, the cpu will continue to take it's (infinite) turns, and the player must manually restart the level.
As 20Syl already stated, players can walk through walls, as well as attack through them when they shouldn't. For example: the building to the "northwest" position of the player's starting position at the outside part of SteamWorks. This will give the player the jump on the orc (who will not appropriately react until it's dead).
Also in the outside part of SteamWorks: the gangers at the "bottom" of the map will not attack when attacked from any distance farther than the rickshaw, and basically stand there until dead. This reaction, or lack thereof, is repeated by a few gangers once inside SteamWorks.