Dawn of Man

Dawn of Man

Medium Flatlands
Schwifty K  [developer] 12 Apr, 2019 @ 11:56am
Log of fix & patch
Found something? Post it here.
Last edited by Schwifty K; 14 Apr, 2019 @ 4:08am
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Showing 1-5 of 5 comments
perkins699 14 Apr, 2019 @ 1:45am 
medium version with raiders. I can't seem to build bridges anywhere :(
Schwifty K  [developer] 14 Apr, 2019 @ 2:56am 
Hey, thanks for the feedback. The rivers are so shallow that your people can easily walk through them, even with sleds and carts. Then they are not always so confused with the paths and the choice of bridge. Consider it a feature :-)

Unfortunately, you can only place this decorative bridge on the map at the edge of lakes. Sorry, I hadn't thought of that. I hope you don't miss them to much, or do your people have problems crossing rivers?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1712308939
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1712308888
Last edited by Schwifty K; 14 Apr, 2019 @ 3:12am
perkins699 15 Apr, 2019 @ 3:34am 
nope! no problem :) Just thought I'd ask about it since maybe they can move quicker on bridges (and stay dry!)
thank you! I love the mod!
Last edited by perkins699; 15 Apr, 2019 @ 6:49am
Schwifty K  [developer] 9 Sep, 2019 @ 12:01pm 
I made a "very flat" map, with "very flat" rivers ;-)

Not deep enough for bridges or mills.

You can navigate to steam\steamapps\workshop\content\858810\1710378799\small_village\Environments

and edit

medium_land.xml and / or small_land.xml

look for:

<ford_distance_factor value="0.00002"/>

change to

<ford_distance_factor value="1.2"/>

or something far above 0.00002

Will kill your savegame of this scenario ;-)

Or you forget about bridges and mills and build more mortars :D
MoJoRiSinG 21 Nov, 2019 @ 10:20am 
Same issue with medium version, I have no raiders attacking. Can I modify the config to get raiders back to normal?
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