RimWorld

RimWorld

RimSaves
 This topic has been pinned, so it's probably important
aRandomKiwi  [developer] 15 Apr, 2019 @ 5:21am
[Bugs Reports]
:biohazard: Rules to report bugs :biohazard:
  • Ensure you have loaded RimThemes at top position in RimWorld's modlist
  • Enable RimThemes logging in mod's settings by enable "Log all informations"
  • Restart RimWorld
  • Transmit logs by clicking on "Share logs" button in rimworld's console, and copy paste the generated link (need HugLibs mod).
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Showing 1-15 of 44 comments
muirch 21 Jun, 2019 @ 11:39am 
Possible bug:
Can't quickload game not from "Quicksave" file. What I'm do: loaded save file with name 123 in usual way, saved it with hotkey (CTRL+HOME) and tried to load (with CTRL+END), but nothing happened. With "Quicksave" file which created in new game hotkeys works fine.
aRandomKiwi  [developer] 21 Jun, 2019 @ 12:26pm 
@sensitivesouris : It's normal, if there is no "Quicksave" file and you try to quickload (CTRL+END) then it result in red errors messages (fixed in the last update i added a message which inform you that there is no Quicksave to load).

Did I understand your issue or is it something else?
Black Jesus 19 Aug, 2019 @ 10:40am 
Error: https://imgur.com/a/zWRJgfU

RimThemes gives me the above error when at the end of the log when the game loads or when the game reloads after changing mods. I thought the error was caused by Mass Effect for RimThemes but I unloaded that mod and placed RimThemes just behind Core and it still gives me the error.
aRandomKiwi  [developer] 19 Aug, 2019 @ 3:39pm 
@Black Jesus : Wrong topic you are on RimSaves bug report topic not RimThemes, and this error is not due to another mod but only related to the theme you switch to default or the one you try to set to default, is it a custom theme you make ?
Nianor 10 Sep, 2019 @ 5:21pm 
I had a somewhat odd bug, I installed a few new mods and RimSaves appears to have broken completely, with save files displaying as "Current#§#" and then the save name. None of the mods I added edit save handling, and I can't see any errors in the log. Any idea what might be causing this?
aRandomKiwi  [developer] 10 Sep, 2019 @ 7:05pm 
@Nianor Skywolf : It can be related to your mod order, please put RimSaves just after HugsLib (or after the Core if you dont have it) and test if it works.

If it's not solved thanks to copy paste here a HugsLib report link (do you remember added mods since this issue happen ?).
Nianor 10 Sep, 2019 @ 7:27pm 
Alright, I'll move it to the very top. I've been slowly removing the mods I added to try to narrow it down, but no luck so far. Whatever broke, it's been causing all sorts of other issues too, like blank pink textures instead of some assets in-game. It also might've been a mod update, I suppose, so I should check which of my mods have updated since yesterday.
[TTV] pumacatrun2 24 Feb, 2020 @ 4:34pm 
Originally posted by Nianor Skywolf:
I had a somewhat odd bug, I installed a few new mods and RimSaves appears to have broken completely, with save files displaying as "Current#§#" and then the save name. None of the mods I added edit save handling, and I can't see any errors in the log. Any idea what might be causing this?
For some reason this has happened to me inbetween session without activating any new mods 🤔 Gonna reload and hope it fixes it.
Sivil 25 Feb, 2020 @ 3:16pm 
If the mod is used on 1.1 it hides the new 1.1 menu background and reverts it to the standard 1.0 menu background.
[TTV] pumacatrun2 25 Feb, 2020 @ 4:39pm 
Note, reloading didn't fix anything. But I also noticed the UI for RJW is suddenly broken too so I think it might be several mods misfunctioning even though they aren't updated to 1.1 and I'm set to 1.0...no clue.
dodther 6 Mar, 2020 @ 12:31am 
I can't translate Storyteller and Difficulty. Misc_Gameplay.xml not have required strings.
https://yadi.sk/i/3Uv3o4Fz9gFNkw
aRandomKiwi  [developer] 7 Mar, 2020 @ 7:10pm 
@dodther : Should be fixed with the latest update (2020 R1 rev2), (not retroactive, the fix is applied for all newly created/overwrited saves).
In addition there is no need for additional translations as the mod use those provided by the rimworld core.
SebSeb 14 Mar, 2020 @ 1:40pm 
I have a really big mod list, trying to narrow down the issue, but when I restart the game I can no longer load any save. I get this message:
[RimSaves] Error : Exception has been thrown by the target of an invocation. StackTrace : at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at HarmonyLib.Traverse.GetValue () [0x00067] in <2161c8330234450b8141397c32c11571>:0 at aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener (RimWorld.Dialog_FileList __instance, UnityEngine.Rect inRect, System.Collections.Generic.List`1[Verse.SaveFileInfo]& ___files, System.Single& ___bottomAreaHeight, UnityEngine.Vector2& ___scrollPosition, System.String& ___interactButLabel, System.String& ___typingName) [0x00e01] in <774b3626ede3446990936454316764f3>:0 Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Here's the full log : https://gist.github.com/HugsLibRecordKeeper/dd837d3712d3809ea5e206f00b359a77

I don't know where to start with this error so posting it here.

Edit:
OK, not caused by this mod. Thought I tested without it already, but apparently not.
Last edited by SebSeb; 14 Mar, 2020 @ 3:49pm
My "mod number" label is blank after the label, but I did not receive an error message when saving, how to deal with this
我的“mod数量”这个标签后面是空白,但是保存时没有收到错误提示,请问这个怎么处理
Last edited by 再看最后一眼; 4 Apr, 2020 @ 6:06am
BottomScorer (Banned) 25 Apr, 2020 @ 9:12am 
Counts dead pawns as alive. Completely new game, not a save.
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