Sid Meier's Civilization V

Sid Meier's Civilization V

PerfectWorld3 - Updated
Bobert13  [developer] 22 Aug, 2013 @ 5:01pm
Reporting Bugs, Known Issues, etc.
Troubleshooting and Bug Reporting
If you are having issues, I first ask that you refer to the following post over on CivFanatics:
Solving Bugs[forums.civfanatics.com]

Should that not produce results for you, and you would like to submit a bug report, I ask that you get me your Lua.log (instructions on how to enable logging are included in the post linked above) along with a detailed account of what is happening and screenshots if applicable.

Known Issues
-Still some minor terrain/feature banding in certain situations.
-Would like to rework and re-implement Cephalo's custom continent art-style determination as the default method is lacking.
-Very rare possibility for a map with the same random seed to roll slightly differently (differently enough that Xshift happens differently). Could cause issues with unsynced maps in multiplayer. Resources, Wonders, and coastal tiles rolling differently is expected because they use Map.Rand which automatically syncs in multiplayer; a tile being ocean on one roll and mountains on another is the type of thing I'm documenting here.
Last edited by Bobert13; 22 Aug, 2013 @ 7:23pm
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Showing 1-2 of 2 comments
Tyler Durden 17 May, 2022 @ 12:30pm 
Hi Bobert13!
I like the Perfect World script a hell of a lot, and I do like your substantial work on it as well. However, there are a few questions I'd like to ask you about the changes you've made, and I do like some of the original script better than one or the other change you've made. For instance, you eliminated the replacement of jungle on hills with forest on hills in the original script. I felt that looked awesome and was quite realistic, because on higher altitudes, like on hills around mountais, tropical jungle does become temperate forest due to the cooler temperatures. So that made the original script look a hell of a lot more realistic than the vanilla game, and I loved that like heck.

I can't register with CivFanatics because apparently they are not accepting new users at the moment or something is broken (and the admins are not reading their public email address). I tried registering, but I can't post there. It keeps telling me I need to reply to the confirmation email, but they are not sending me a confirmation email. I tried a million times and my email is correct and it's not in the spam folder. CivFanatics just doesn't send confirmation emails at the moment. - Shesh, another forum taking the easy way out about the spam bots problem...

Please let me know where (else) or how else I might be able to contact you or get in contact with you (short of you getting the guys on CivFanatics to read the emails in their public email account from me or elevating my account to be able to post).
Bobert13  [developer] 29 Jun, 2022 @ 9:19pm 
Originally posted by Tyler Durden:
Hi Bobert13!
I like the Perfect World script a hell of a lot, and I do like your substantial work on it as well. However, there are a few questions I'd like to ask you about the changes you've made, and I do like some of the original script better than one or the other change you've made. For instance, you eliminated the replacement of jungle on hills with forest on hills in the original script. I felt that looked awesome and was quite realistic, because on higher altitudes, like on hills around mountais, tropical jungle does become temperate forest due to the cooler temperatures. So that made the original script look a hell of a lot more realistic than the vanilla game, and I loved that like heck.

I can't register with CivFanatics because apparently they are not accepting new users at the moment or something is broken (and the admins are not reading their public email address). I tried registering, but I can't post there. It keeps telling me I need to reply to the confirmation email, but they are not sending me a confirmation email. I tried a million times and my email is correct and it's not in the spam folder. CivFanatics just doesn't send confirmation emails at the moment. - Shesh, another forum taking the easy way out about the spam bots problem...

Please let me know where (else) or how else I might be able to contact you or get in contact with you (short of you getting the guys on CivFanatics to read the emails in their public email account from me or elevating my account to be able to post).

Just logged into steam and saw this. I don't really have a dev environment set up for this script anymore but I'm happy to answer any questions you have.
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