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Continents:
I was missing a setting, but even without it being defined, I got no crash nor error because the script should just pull "nil". I've updated my post to include the missing setting.
Did you comment out the constants below "Below are map constants that should not be altered."? If so, that's the issue. Those should not be altered! =P
Unless that constant breaks the map script, I'm not sure what else would do it. If the values work for you, there's not much of a reason. Hence my confusion. D:
After some further work, it appears the issue is the comments themselves. The map script .lua doesn't seem to like them. When I manually replaced the default values with your new values, the game had no issue at all. Something to keep in mind, I guess.
How you were commenting the default settings was your issue?
Edit: Apparently Steam's forums don't like the string comment... I'd post a "proper usage" example but it won't let me O.o I've used the block comment in a number of places throughout the script so I know they work.
Example and explanation of the block comment in Lua[www.lua.org].