Life is Feudal: Forest Village

Life is Feudal: Forest Village

Medieval garden
 This topic has been pinned, so it's probably important
eien no shikaku 永遠の刺客  [developer] 9 Jul, 2019 @ 5:17am
Bugs reports - SOLVED
Please let me know if in your opinion this mod is not working like it should before you decide to vote it down, thank you :steamhappy:
Last edited by eien no shikaku 永遠の刺客; 26 Feb, 2020 @ 1:08am
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Showing 1-4 of 4 comments
jumbled 26 Feb, 2020 @ 12:39am 
I'm having a little problem here. When I click on the building worker tab to see who is working, the game crashes. I had a similar problem clicking on a house where I'm going to assume that worker lives, and it also crashed. I'm guessing here it relates to displaying his name and/or profession, and the crash log references "hint_fixes.lua" from what I believe to be the Armed and Dangerous mod trying to access a field called plantCfg, which it claims is a nil value.

Does any of this make sense :steamhappy: ?

This mod apparently pretends to be a farm with a farmer tending to his "crop", so I guess the A&D mod is having troubles with it.

BTW, why is he a farmer growing herbs? Shouldn't he be an herbalist, since he effectively replaces the herbalist hut? I have enough farmers in my normal fields, so this confuses me with extra numbers.
eien no shikaku 永遠の刺客  [developer] 26 Feb, 2020 @ 1:06am 
Hi, please disable mod called Armed and Dangerous. This mod is not on Recommended Mods List and it's not compatible with current game version and latest mods. It is also no longer available at Steam Workshop.
Btw, in order to help I need to see all data in log file, not only a small part so please follow guide and send log file to support e-mail address.

All of my mods are compatible with core game mechanics. And sadly, no, your guessing is wrong.
eien no shikaku 永遠の刺客  [developer] 26 Feb, 2020 @ 1:25am 
Making garden workers as farmers was requested by players and this is why it's designed this way. There won't be any changes to that setting.

Players who use mods only from Recommended Mods List with well-made and tested mods don't have issues with them. List is constantly updated and managed. Moreover the only thing you need to success is proper village layout. Once you have that you don't need mods that changes villagers behavior, often mods like that break core game mechanics so altering human behavior is highly not recommended.
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