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Apart from that your changes should make the Reapers powerful. They'll still be overpowered there though, so you might even have to drop it down to 30-50.
Anyway the Reapers are supposed to take on everyone vs them, hence their overpoweredness. It's still possible to beat them even on the default settings I have with them even without being in a team though, it's just hard.
Sorry it took me a month to respond, I don't get notifications of threads being made.
<Trait_YieldChanges>
<Row>
<TraitType>REAPER_HARVEST</TraitType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>10</Yield>
</Row>
<Row>
<TraitType>REAPER_HARVEST</TraitType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>10</Yield>
</Row>
<Row>
<TraitType>REAPER_HARVEST</TraitType>
<YieldType>YIELD_GOLD</YieldType>
<Yield>10</Yield>
</Row>
<Row>
<TraitType>REAPER_HARVEST</TraitType>
<YieldType>YIELD_SCIENCE</YieldType>
<Yield>10</Yield>
</Row>
<Row>
<TraitType>REAPER_HARVEST</TraitType>
<YieldType>YIELD_CULTURE</YieldType>
<Yield>20</Yield>
</Row>
<Row>
<TraitType>REAPER_HARVEST</TraitType>
<YieldType>YIELD_FAITH</YieldType>
<Yield>20</Yield>
</Row>
</Trait_YieldChanges>
<Trait_YieldModifiers>
<Row>
<TraitType>REAPER_HARVEST</TraitType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>25</Yield>
</Row>
<Row>
<TraitType>REAPER_HARVEST</TraitType>
<YieldType>YIELD_GOLD</YieldType>
<Yield>25</Yield>
</Row>
<Row>
<TraitType>REAPER_HARVEST</TraitType>
<YieldType>YIELD_SCIENCE</YieldType>
<Yield>25</Yield>
</Row>
</Trait_YieldModifiers>
The Reapers get more and more powerful with each city they conquer or build but not overwhelmingly so.