Arma 3
Nod 01A: Certain Elements
 This topic has been pinned, so it's probably important
[TLS] Commander A9  [developer] 1 May, 2019 @ 6:21pm
Issues
Hello, soldiers and warriors!

As we continue to improve our modding and scenario-making skills, we must note a number of issues with the scenario.

Repost:
-this is a repost of the original file which was accidentally deleted in the course of attempting to update it...I hit Enter one-too-many times and entered the command to "delete scenario."


AI:
-ARMA III AI is...ARMA III AI...and we've done our best to get them to move where they need to. Some of the militia patrols are suffering from the issue of having their leader elements jogging, while the rest of the squad walks, leading to separation by great distances as they continue on their patrols.


Alpha 1-2 Squad:
-taking control of the Alpha 1-2 squad in single player may disrupt their ability to proceed along their waypoints. However, in doing so, you will have a second squad of soldiers at your disposal.



UN Delegates Tethering Through Floor:
-upon approaching the UN Delegates, they will surrender, but by ARMA III mechanics, they will follow the player UP through the floor of the current building they are found in, but not DOWN. I am learning how to break this 'tether' so this does not happen. I have successfully tested a "surrender" mechanic to make them put their hands on their heads, but this issue repeats. As a workaround, they have been moved to such a position that will not allow them to "float" upwards.
Last edited by [TLS] Commander A9; 25 Jan, 2020 @ 3:20pm