Space Engineers

Space Engineers

Simple cruise control
TamTam2204 3 Jun, 2019 @ 12:45pm
Bug reports
I have encountered a bug where my ship rolls and pitches slowly, but surely, and it only stops if I delete the programmable block.
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Showing 1-9 of 9 comments
Andrew  [developer] 3 Jun, 2019 @ 2:24pm 
Flew on your Albatross in different modes, in gravity and in space, quickly and slowly, and even backwards, horizontally and vertically. I can not reproduce the problem (version 2.1 of the script). The only thing that noticed that if you turn off the hydrogen engines near the surface, the ship is carried away by the wind, because he has atmospheric engines only in the vertical axis. Is the problem still present?

Found some other problems with the script:
1) incorrect display on the LCD of non-standard format, I will work on it.
2) the script does not care that I manually turned off some engines, it uses all the engines; it is planned.
TamTam2204 3 Jun, 2019 @ 10:05pm 
For me even in space it starts turning. If I stand in the nose of the ship I have 0,1m/s velocity.
It’s not much, but enough to make the screen wiggle and in gravity it doesn’t take it much time to tip it to the point where it can’t support itself.
Andrew  [developer] 4 Jun, 2019 @ 4:28am 
People, respond, has anyone else watched this while working cruise control?
The script does not control the gyroscopes and can not rotate the ship in principle. The interception of engine control ALONG one axis also cannot lead to rotation AROUND the axis. I do not understand...
TamTam2204 5 Jun, 2019 @ 9:07am 
I know it's very weird, but both me and OctoMoose found out that removing the block solves it, both with this and Blargmode's script.:steamsad:
Snarfster42 25 Apr, 2020 @ 12:25pm 
Unfortunately, I am having this issue. Very odd. Can't for the life of me understand why this is happening.

Have it with the SKULD from this workshop and made a simple skycrane with only atmospheric engines, and for some reason, it also has it once in a while.
Andrew  [developer] 25 Apr, 2020 @ 3:19pm 
@Snarfster42, I can responsibly claim that the script CAN'T turn the ship. The script can only accelerate it along the axis, it controls the engine power. Look for the problem elsewhere.
I know for a fact that a ship can turn around if it has rotors looped into a ring, or pistons that rest against the ship itself, or other subgrids attached in two ways at the same time...
Snarfster42 26 Apr, 2020 @ 12:02am 
I'll write it off as a server bug then, because the ship that had the issue basically has engines and a landing gear, nothing else. not rotors, pistons or anything.
Toni Devertido 13 Oct, 2021 @ 7:06am 
не работает с креслами с модов, подскажите пожалуйста как самостоятельно это исправить в коде?
Andrew  [developer] 15 Oct, 2021 @ 7:33pm 
в модовом кресле может быть всё что угодно, не могу ответить. Скрипт считывает стандартные параметры с кресла, WASDC_.
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