Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

Loot Plus
Loot Plus Lite
When I eventually have to update my merge to the next version of Loot Plus, I also want to release a version for the hardcore players who want a very punishing experience, but I want to keep certain changes from Loot Plus which are universally liked. Would you be interested in releasing a "Lite" version of Loot Plus at some point with these changes?:

- Normalized the weird distribution of unique throwing weapons (nor more Ladon's Maw by the dozen from bone piles) *I'm told that this change has been patched into the vanilla game.
- Rectified the discrimination of spears (chance was lower than for other weapons, Typhon and Hydra couldn't drop spears at all)
- Some infrequents that couldn't drop before now drop correctly (except for the Jackalman Sling and Polyphemus' Tenderizer, because they break the monster's animation)
- Infrequents have a higher chance to have both a pre- and suffix
- Bosses that equip weapons have a higher chance to wield uniques
- Jewelry quest rewards (almost) always have pre- and suffix and a high chance for rare ones
- Most item quest rewards have a higher chance to be uniques
- Hades' Treasury now actually contains treasure

Basically a version without the increased drops but keeping the fixes, improved quest rewards, better MI affixes (since MIs are very rare), and bosses wielding uniques since that's fun. I can try to create it for my merge by myself and base it on your next update, but if you're up for it then that'd be awesome.
Last edited by Nappa | Argonil; 7 Mar, 2022 @ 8:02am
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ミメミ  [developer] 10 Mar, 2022 @ 3:47pm 
I didn't get a notification so I missed this thread until now, sorry.
Most of those changes are relatively easy to revert by deleting all non-relevant files from the mod, but the spear thing stretches over many files as far as I recall.

I'll see if I can make a file list later of what does what.

Alright, here goes:

MI pre/suffix chance -> item/loottables/[item type]/moster
Everything in these folders is used for the pre/suffix chance, the ones under mastertable/monster are for the probability of a moster item being infrequent.

Bosses equip better weapons -> creature/monster/questbosses
Initial Equipment -> Left Hand / Right Hand. chanceToEquipRight/LeftHandItem3 is for MIs, chanceToEquipRight/LeftHandItem5 is for uniques. Some bosses also have a higher chance to equip other MIs (armor, shields), I think.

Better quest rewards -> quests/rewards
Everything in here. loot tables determines pre/suffix chance and randomizertables which pre- and suffixes are used.

Hades' Chest -> xpack/item/containers/loot tables
xsq19_uniquechest_[n/e/l].dbr contains the item, the xsq19_goldgenerator.dbr determines gold amount dropped.

Right now I can't remember which MIs were broken (or if they were fixed and some point), but the fixes are in the relevant monster files.
Last edited by ミメミ; 11 Mar, 2022 @ 3:28am
Nappa | Argonil 11 Mar, 2022 @ 4:12pm 
Thank you! I suppose I'd have to edit nearly all the loot tables to rectify the discrimination of spears? I wish they'd just bake that into the vanilla game. Looking forward to your eventual update!
ミメミ  [developer] 11 Mar, 2022 @ 4:58pm 
Originally posted by Nappa | Argonil:
I suppose I'd have to edit nearly all the loot tables to rectify the discrimination of spears?

Yes and no. While you need to edit all those files, the fact that spear loot weight is always called in loot1Weight6 - as far as I know - means you can use Notepad++ for example to mass-edit all files from a block at once. You could probably even write some fancy formula so all weight is doubled or something and edit every single file at once.
Only Typhon and Hydra would (maybe) need manual adjustment.
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