Caves of Qud

Caves of Qud

Equipment Loadout Manager
At0m5k 27 May, 2024 @ 12:22am
Helping Hands Issue
I'm noticing that you can't specify the order in which items are equipped by the order in which you select equipped items when making a loadout.


So if I try switching to a loadout that uses helping hands in the back slot and two axes in the robo hands and two bucklers on the robo arms nothing will be equipped in the robo hands/arms even though I selected the axes and bucklers after the helping hands. It seems to default to trying to equip the robo arms/hands before equipping the helping hands to the back slot no matter what order you select the items when making the loadout

This is in the current stable version.
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Showing 1-3 of 3 comments
At0m5k 2 Jun, 2024 @ 8:58am 
Also noticed that the same issue happens with any helmet that has the two-faced mod as well.
gnarf  [developer] 21 Oct, 2024 @ 1:38am 
yeah, I'll think on this one, it's likely true that slot adding items will still be a little broken
gnarf  [developer] 21 Oct, 2024 @ 1:40am 
I know it's not ideal, but meanwhile you could maybe bind one loadout to just equip the help hands, then another that equips things in the hands..... two keypress instead of one, but still should work
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Showing 1-3 of 3 comments
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