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Sorry i misunderstood, but i think its not my mod bug. Also its is not this mod feature to remove neck. I am already rechecked this mod code and testing it with an existing save i have before i uploaded this mod and i dont encounter pawn with removed neck.
Please dont use on save game that have another prostheses that modifies bodydef. It can cause issue if that another mod dont use xpath to modifies bodydef.
edit: i should also add joywires no longer exist in the game, shecked the spawn lsit and they arnt in it
this is what constantly appears for a multitude of the implants
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="MSE_BrainImplantBionic">
this appeared about a few days ago
https://gist.github.com/8191667cbe0260c6548aea9cb80ede9b
"Exception filling window for Verse.FloatMenu: System.NullReferenceException: Object reference not set to an instance of an object..."
this is what I got. The behavior is reproducible.