Starbound

Starbound

Lepidia: Gloamfall Pt. 1
 This topic has been pinned, so it's probably important
Voryn Dagoth  [developer] 5 Sep, 2021 @ 9:22am
PLEASE POST BUGS HERE
please post bug reports here, and when applicable, please provide the section from your Starbound log file that indicates the error
Last edited by Voryn Dagoth; 15 Apr, 2022 @ 11:18am
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Showing 1-15 of 18 comments
PumpkinThighs 15 Apr, 2022 @ 12:20pm 
unable to teleport to the outpost

starbound log
https://gist.github.com/pumpkinmoss/0de09ca5a8d0e3de27f0839b20427c33

might be this
[11:50:06.214] [Error] Could not apply patch from file /objects/outpost/2stopteleshop/2stoptele.object.patch in source: C:\things\Steam\steamapps\workshop\content\211820\1755805853\contents.pak [11:53:01.978] [Info] UniverseServer: Warping player 1 failed, invalid world 'InstanceWorld:outpost:-:-' or world failed to load also some other errors (first two are probably from two other mods i have) [11:50:06.780] [Error] Could not apply patch from file /npcs/base.npctype.patch in source: C:\things\Steam\steamapps\workshop\content\211820\1755805853\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'ouchNoises' in pathApply("/scriptConfig/ouchNoises/lepidoptian") [11:50:06.933] [Error] Could not apply patch from file /npcs/guard.npctype.patch in source: C:\things\Steam\steamapps\workshop\content\211820\1755805853\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'chatSounds' in pathApply("/scriptConfig/chatSounds/lepidoptian") [11:50:30.865] [Error] Could not load recipe /recipes/anvil3/armor/tier6/manipulator/Lepidoptiantier6manipulatorhead.recipe: (ItemException) No such item 'fayenttier5mhead' [11:50:32.895] [Error] Could not load recipe /recipes/anvil3/armor/tier6/accelerator/Lepidoptiantier6acceleratorpants.recipe: (ItemException) No such item 'fayenttier5apants' [11:50:34.131] [Error] Could not load recipe /recipes/anvil3/armor/tier6/separator/Lepidoptiantier6separatorhead.recipe: (ItemException) No such item 'fayenttier5shead' [11:50:34.425] [Error] Could not load recipe /recipes/anvil3/armor/tier6/separator/Lepidoptiantier6separatorpants.recipe: (ItemException) No such item 'fayenttier5spants' [11:50:38.649] [Error] Could not load recipe /recipes/anvil3/armor/tier6/accelerator/Lepidoptiantier6acceleratorchest.recipe: (ItemException) No such item 'fayenttier5achest' [11:50:40.282] [Error] Could not load recipe /recipes/anvil3/armor/tier6/separator/Lepidoptiantier6separatorchest.recipe: (ItemException) No such item 'fayenttier5schest' [11:50:41.712] [Error] Could not load recipe /recipes/anvil3/armor/tier6/manipulator/Lepidoptiantier6manipulatorchest.recipe: (ItemException) No such item 'fayenttier5mchest' [11:50:46.427] [Error] Could not load recipe /recipes/anvil3/armor/tier6/accelerator/Lepidoptiantier6acceleratorhead.recipe: (ItemException) No such item 'fayenttier5ahead'
Voryn Dagoth  [developer] 15 Apr, 2022 @ 12:25pm 
Originally posted by PumpkinThighs:
unable to teleport to the outpost

starbound log
https://gist.github.com/pumpkinmoss/0de09ca5a8d0e3de27f0839b20427c33

might be this
[Snip]

Hi! The Outpost teleport issue has already been fixed. It was some EASEL-related patches. These errors are unrelated as far as I can tell, but are something I can address in another update!
Last edited by Voryn Dagoth; 15 Apr, 2022 @ 6:10pm
PumpkinThighs 15 Apr, 2022 @ 12:36pm 
Originally posted by Voryn Dagoth:
Originally posted by PumpkinThighs:
unable to teleport to the outpost

starbound log
https://gist.github.com/pumpkinmoss/0de09ca5a8d0e3de27f0839b20427c33

might be this
[11:50:06.214] [Error] Could not apply patch from file /objects/outpost/2stopteleshop/2stoptele.object.patch in source: C:\things\Steam\steamapps\workshop\content\211820\1755805853\contents.pak [11:53:01.978] [Info] UniverseServer: Warping player 1 failed, invalid world 'InstanceWorld:outpost:-:-' or world failed to load also some other errors (first two are probably from two other mods i have) [11:50:06.780] [Error] Could not apply patch from file /npcs/base.npctype.patch in source: C:\things\Steam\steamapps\workshop\content\211820\1755805853\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'ouchNoises' in pathApply("/scriptConfig/ouchNoises/lepidoptian") [11:50:06.933] [Error] Could not apply patch from file /npcs/guard.npctype.patch in source: C:\things\Steam\steamapps\workshop\content\211820\1755805853\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'chatSounds' in pathApply("/scriptConfig/chatSounds/lepidoptian") [11:50:30.865] [Error] Could not load recipe /recipes/anvil3/armor/tier6/manipulator/Lepidoptiantier6manipulatorhead.recipe: (ItemException) No such item 'fayenttier5mhead' [11:50:32.895] [Error] Could not load recipe /recipes/anvil3/armor/tier6/accelerator/Lepidoptiantier6acceleratorpants.recipe: (ItemException) No such item 'fayenttier5apants' [11:50:34.131] [Error] Could not load recipe /recipes/anvil3/armor/tier6/separator/Lepidoptiantier6separatorhead.recipe: (ItemException) No such item 'fayenttier5shead' [11:50:34.425] [Error] Could not load recipe /recipes/anvil3/armor/tier6/separator/Lepidoptiantier6separatorpants.recipe: (ItemException) No such item 'fayenttier5spants' [11:50:38.649] [Error] Could not load recipe /recipes/anvil3/armor/tier6/accelerator/Lepidoptiantier6acceleratorchest.recipe: (ItemException) No such item 'fayenttier5achest' [11:50:40.282] [Error] Could not load recipe /recipes/anvil3/armor/tier6/separator/Lepidoptiantier6separatorchest.recipe: (ItemException) No such item 'fayenttier5schest' [11:50:41.712] [Error] Could not load recipe /recipes/anvil3/armor/tier6/manipulator/Lepidoptiantier6manipulatorchest.recipe: (ItemException) No such item 'fayenttier5mchest' [11:50:46.427] [Error] Could not load recipe /recipes/anvil3/armor/tier6/accelerator/Lepidoptiantier6acceleratorhead.recipe: (ItemException) No such item 'fayenttier5ahead'

Hi! The Outpost teleport issue has been fixed! You should be able to teleport to Outpost just fine now, it was some EASEL-related patches. These errors are unrelated as far as I can tell, but are something I can address in another update!

I started starbound again and i still cant teleport to the outpost.
might be an issue with anoms outpost overhaul or more teleportz

new starbound log but it still has the same errors i mentioned
https://gist.github.com/pumpkinmoss/97d463c4cf0479e5875184ec50c0b4ce
Voryn Dagoth  [developer] 15 Apr, 2022 @ 12:46pm 
Originally posted by PumpkinThighs:
Originally posted by Voryn Dagoth:

Hi! The Outpost teleport issue has been fixed! You should be able to teleport to Outpost just fine now, it was some EASEL-related patches. These errors are unrelated as far as I can tell, but are something I can address in another update!

I started starbound again and i still cant teleport to the outpost.
might be an issue with anoms outpost overhaul or more teleportz

new starbound log but it still has the same errors i mentioned
https://gist.github.com/pumpkinmoss/97d463c4cf0479e5875184ec50c0b4ce

If another mod might be causing it, please troubleshoot this by uninstalling the other mods (if able) to narrow down the culprit.

Teleporting to Outpost functioned normally when I updated a few minutes ago, so Id hoped it worked

I can investigate further after I am off work. the rest of the fayent-related errors arent related to Outpost files, those should just be placeholders that don't have recipes yet
PumpkinThighs 15 Apr, 2022 @ 12:49pm 
Originally posted by Voryn Dagoth:
Originally posted by PumpkinThighs:

I started starbound again and i still cant teleport to the outpost.
might be an issue with anoms outpost overhaul or more teleportz

new starbound log but it still has the same errors i mentioned
https://gist.github.com/pumpkinmoss/97d463c4cf0479e5875184ec50c0b4ce

If another mod might be causing it, please troubleshoot this by uninstalling the other mods (if able) to narrow down the culprit.

Teleporting to Outpost functioned normally when I updated a few minutes ago, so Id hoped it worked

I can investigate further after I am off work. the rest of the fayent-related errors arent related to Outpost files, those should just be placeholders that don't have recipes yet

aight, thanks for the help
Voryn Dagoth  [developer] 15 Apr, 2022 @ 6:15pm 
Originally posted by PumpkinThighs:
aight, thanks for the help
Hi! Please let me know if you're still unable to teleport to Outpost with this mod active, if you can!

I got a chance to look at your log file more in-depth and i cleaned up as many of those errors as I could identify!

Some (but not all?) of my scan-text patches were making their respective items into generic items, but only a few for some reason. I removed the ones that caused issue for now, which may have been the cause of the Outpost glitch, because the sign store was getting converted to a generic item this way

I also cleaned up those fayent recipe references; turns out they were just incorrectly assigned to recipes. So most of those error lines should be taken care of, I'm just not sure if the Outpost is totally fixed for all players (or if it may have been a separate mod, etc)
Last edited by Voryn Dagoth; 15 Apr, 2022 @ 6:21pm
PumpkinThighs 16 Apr, 2022 @ 9:14am 
Originally posted by Voryn Dagoth:
Originally posted by PumpkinThighs:
aight, thanks for the help
Hi! Please let me know if you're still unable to teleport to Outpost with this mod active, if you can!

I got a chance to look at your log file more in-depth and i cleaned up as many of those errors as I could identify!

Some (but not all?) of my scan-text patches were making their respective items into generic items, but only a few for some reason. I removed the ones that caused issue for now, which may have been the cause of the Outpost glitch, because the sign store was getting converted to a generic item this way

I also cleaned up those fayent recipe references; turns out they were just incorrectly assigned to recipes. So most of those error lines should be taken care of, I'm just not sure if the Outpost is totally fixed for all players (or if it may have been a separate mod, etc)

Hello! outpost issue is gone.
also was going to report an issue with teleporting to some planets today, but this update fixed it! fayant recipe errors are also gone.
the gloamfall planet looks really good and i think im going to base there
Thanks for the help!
Last edited by PumpkinThighs; 16 Apr, 2022 @ 9:19am
Voryn Dagoth  [developer] 16 Apr, 2022 @ 9:46am 
Originally posted by PumpkinThighs:
Hello! outpost issue is gone.
also was going to report an issue with teleporting to some planets today, but this update fixed it! fayant recipe errors are also gone.
the gloamfall planet looks really good and i think im going to base there
Thanks for the help!
NP! Im glad everythings in working order again because that bug was... extremely weird to say the least lmao

Thanks for helping confirm that stuff was fixed! I'll have to individually check base game items as i patch them going forward
Last edited by Voryn Dagoth; 16 Apr, 2022 @ 9:46am
the_silver_bandit 27 Apr, 2022 @ 12:47pm 
Hello! I noticed the following errors after starting Starbound up that seem to come from this mod:

[11:24:16.191] [Error] Could not apply patch from file /npcs/guard.npctype.patch in source: E:\SteamLibrary\steamapps\workshop\content\211820\1755805853\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'chatSounds' in pathApply("/scriptConfig/chatSounds/lepidoptian")

[11:24:24.070] [Error] Could not apply patch from file /npcs/base.npctype.patch in source:
E:\SteamLibrary\steamapps\workshop\content\211820\1755805853\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'ouchNoises' in pathApply("/scriptConfig/ouchNoises/lepidoptian")

[11:24:24.275] [Error] Could not apply patch from file /npcs/follower.npctype.patch in source: E:\SteamLibrary\steamapps\workshop\content\211820\1755805853\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'chatSounds' in pathApply("/scriptConfig/chatSounds/lepidoptian")

[11:24:24.430] [Error] Could not apply patch from file /npcs/friendlyguard.npctype.patch in source: E:\SteamLibrary\steamapps\workshop\content\211820\1755805853\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'chatSounds' in pathApply("/scriptConfig/chatSounds/lepidoptian")

Edit: I might have to try narrowing down some of the mods, it looks like others have already reported a few of these.
Last edited by the_silver_bandit; 27 Apr, 2022 @ 12:49pm
Voryn Dagoth  [developer] 27 Apr, 2022 @ 5:17pm 
Originally posted by Mr_Ripley:
Hello! I noticed the following errors after starting Starbound up that seem to come from this mod:

[Snip]

Edit: I might have to try narrowing down some of the mods, it looks like others have already reported a few of these.

Hi, thank you for pointing out these! They look like theyre related to character noises applied to npcs, so I'll def check out the npc patch files and see about getting rid of these entries when I update next! (As long as these error entries are not directly causing crashes for you, in which case I will patch them asap)
the_silver_bandit 27 Apr, 2022 @ 5:52pm 
Originally posted by Voryn Dagoth:
Originally posted by Mr_Ripley:
Hello! I noticed the following errors after starting Starbound up that seem to come from this mod:

[Snip]

Edit: I might have to try narrowing down some of the mods, it looks like others have already reported a few of these.

Hi, thank you for pointing out these! They look like theyre related to character noises applied to npcs, so I'll def check out the npc patch files and see about getting rid of these entries when I update next! (As long as these error entries are not directly causing crashes for you, in which case I will patch them asap)

Thanks for checking into the errors and happy to help in any way I can.

These are not game breaking bugs so no rush!
Originally posted by Mr_Ripley:
Originally posted by Voryn Dagoth:

Hi, thank you for pointing out these! They look like theyre related to character noises applied to npcs, so I'll def check out the npc patch files and see about getting rid of these entries when I update next! (As long as these error entries are not directly causing crashes for you, in which case I will patch them asap)

Thanks for checking into the errors and happy to help in any way I can.

These are not game breaking bugs so no rush!
Error gone after recent update! Wowzers, very nice
Last edited by the_silver_bandit; 3 Jul, 2022 @ 4:27am
Voryn Dagoth  [developer] 3 Jul, 2022 @ 7:45pm 
Originally posted by Mr_Ripley:
Error gone after recent update! Wowzers, very nice
I'm glad it's improved now! Thanks for checking back in btw
I checked my most recent logs after picking up,p placing, and interacting wit the deed and got this [Error] Could not load image asset '/objects/lepidoptian/lepiarmchair/aestheticchaircover.png', using placeholder default.
(AssetException) No such asset '/objects/lepidoptian/lepiarmchair/aestheticchaircover.png' (reposted here because it was originally posted in the main page
Voryn Dagoth  [developer] 24 Sep, 2022 @ 8:32am 
oh wow, looks like i missed renaming a couple files (which is strange because this item works on my end? lol). theyre related to a chair object, so im not sure if this will fix the deed, but ill fix this while investigating the deed's files. thanks for pointing this out!

forgot to answer your previous question, but the requirements for the moth deed should be the same as vanilla deeds: closed walls, a door, and a light source!
Last edited by Voryn Dagoth; 24 Sep, 2022 @ 8:50am
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