Shadowrun Returns

Shadowrun Returns

Streets of London
d2r 17 Sep, 2014 @ 3:08pm
Game Review
I really enjoyed this - the writing was solid, there were only a few bugs, and above all else, it was fun. However, I do have some criticisms.

Firstly, the fact that you take away all of the weapons in some levels makes playing as certain classes (especially a rigger, which was what I decided to go in as) VERY frustrating - without my drones or even a handgun, I was basically dead weight, and since I didn't have enough CHA to talk my way in during the missions, I had to hire a full team of adepts to fight my way through and carry the day. The fact that the levels basically favour a certain class is a bit of a problem.

I should also note that many of the stat requirements are broken: despite having only CHA 2 and Street Etiquette, I remember being able to bypass a couple of Charisma checks later in the game. Also, despite having only 5 Drone Control (and a Mechanic suit), I was able to equip S-Class drones. Should be looked at when you update.

As a last note, the mercenaries you can hire are all very expensive - often, hiring more than one will bankrupt you (or at least cost more than you earn doing the actual mission). There are duplicate "nerfed" versions of two of the Nephalem Network mercs (the Tech Mage and the Technoshaman) which are only $1000, but it might have been better to do what DMS did and have the merc skill levels (and thus their price ranges) increase slowly over time, proportionally to the quest rewards.

Be that as it may, this was very fun and I recommend it.