Conan Exiles

Conan Exiles

SandstormEx
Daeminos 5 Apr, 2023 @ 4:36pm
Suggestions for NPC Spawning during the storm
I am loving this mod. I think you guys did such a good job on it. The only thing that I would like to see as an updated feature is giving us the players the ability to keep the NPC's that spawn around for a while. Please tell me if this is possible.

The admin has the NPC's that spawn turned on, they have the how many NPC's selected and now its time for a sand storm. Most people while you are blind and disoriented will not be able to fight the crazy stuff that spawns which makes the sandstorms by far so much more dangerous. I totally love that btw. Then after the sandstorm ends they just despawn right in front of you like a computer glitch. It kind of fizzles out the magic.

So here is my suggestion if its possible. Have the NPC's stay around for an allotted time, 5 minutes, 10 minutes whatever. Maybe give the admin the ability to change this number. Then just have the enemies trigger to run say 20 meters away from the player twords a preselected destination then despawn unless they are engaged in combat.

This does two things. First it gives the players a chance to defeat some pretty cool monsters and maybe get some good loot and because they are still despawning, (the ones the players dont kill) they wont clog up the map.

The 2nd thing it does is for immersion purposes, by having them leave the area of the players point of view then despawn if gives the immersion that the enemies are being recalled to the storm instead of just poof gone which looks so weird and breaks immersions. You can set up preselected coordinate points all over the map one for each quadrant square and have code that checks whichever quadrant the NPC spawns in will go to that point. If a player just so happens to have built objects on those coordinates and the NPC cannot finish getting to that point have some graphic animations of smoke or something to cover the NPC as they are despawning once they have collision with that object.

Use some vanilla or custom art assets from the game that create smoke or fog or something to cover the NPC's as they are despawning that way it looks like the sand is calling them back and then they fade away. That would just look so cool and make the players feel like they have the possibility to fight these things if they want and for those who are too scared it serves as a warning to fear the storm hahaha.
Last edited by Daeminos; 5 Apr, 2023 @ 4:46pm
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I'd love this as well. I've wanted to turn the Sandstorm into a mini traveling boss arena with Siptah bosses so that its always relevant even into the late game. But currently with the NPCs dying its just free loot for a little trouble.
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