Arma 3
No Hit Animation
 This topic has been pinned, so it's probably important
FoxFort  [developer] 11 Jun, 2019 @ 4:30pm
Detailed Description
This is a simple addon that disables soldier model from performing being bullet hit animations.
That means if soldier is hit anywhere on his body with calibers: pistol 9mm, .45, rifle: 5.56mm, 6.5mm, 7.62mm soldier model will not make any hit animations.
No twitching or that weird and unnatural upper body flexing movement. Bullets like .338, 9.3mm, 12.7mm and bigger will still make model perform being hit animation.

Reason behind this addon, is to remove that weird and unnatural upper body flexing when being hit. Twitching animation looks alright, but when you see soldier arms suddenly flying around and coming back, or upper part of chest with shoulders bend backwards by 90 degrees and quickly coming back to normal state, while belly or rest of torso did not moved at all, basically half of soldier model glitches like it's in Matrix. The immersion and satisfaction of hitting him with bullets tends to be ruined.

This does not disable death animations, only "wounding" and being hit into armored plate. Death animation (ragdoll behavior) is still the same. Soldier model will still die and rotate/lean/collapse to/from side he was last shot that killed him like he normally does.

Unfortunately side effect of this mod means that you will be hitting enemy soldier with rifle bullets and not being sure if you scored a hit or not, there will be no visual body twitch when hit, if you hit leg then soldier will be limping.

I'll try to see if it's possible to modify system even more in order achieve to achieve better results.

Usage:

This only changes default A3 soldier model physic data, so it should not effect other mods at all. Unless other mods made as well changes to vanilla soldier physics.

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Credits:
Special thanks to BIS Deveoper "reyhard" from BIS forums for helping me with this.

https://forums.bohemia.net/forums/topic/223702-disable-hit-animations/

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License / Disclaimer:

- Even though mod is binarized and signed, you are free to use this mod anyway you want it. De-pbo it, Unbinarize it, upgrade it, use it anyway you want it, you are free to do so. Except re-releasing this mod as your own work and not giving credits to FoxFort and reyhard.
Last edited by FoxFort; 12 Jun, 2019 @ 7:28am