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Then a 5th tier that turns the Habitat into a Dyson sphere like object that covers the entire planet (Allowing for even more of the planet's resources to be taken (ie Resource Deposites from the planet)). The 5th tier would be able to construct multiple ships at once as well.
A 6th tier could be made that further expands the Habitat into two new tiny Dyson Habitats over any moons surrounding the planets it's over. With the downside that this tier can only be built when there are moons surrounding the planet it is built over. The cost of upgrading would increase the more moons there are around the planet.
The 6th tier would have a secondary option to be built by Habitats constructed over stars. Except instead of two new tiny Dyson Habitats, it would become a Dyson Habitat Central Hub that increases all other Dyson Habitats resource output and reduces Habitat construction, upkeep, and upgrade costs (stacking with every other Dyson Habitat Central Hub). This secondary 6th tier option would be 4x more expensive than it's lunar counterpart to show how it affects the entire system rather than just any nearby moons.
I'm more a fan of the dyson swarm idea when it comes to habitats, than upgrading to a dyson sphere. But the limits of my ability to mod without including modeling work is by just making larger habitat districts and fluffing it as you swarming more and more across the planet.
In the short term, there's some talk in the Mod Jam discord of updating it to at least not be depreciated. :)