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Healing should work as intended now on hardpoint units according to their patch notes too.
Load times are a bit better from early testing and MP is more stable.
Performance though will largely be unchanged other than for people who had the hardware mouse issue before. The game is still single-threaded.
The game runs much faster now actually - at least it feels like that. On the other hand Skirmishes now crash after 30sec - 1min for me which is quite annoying. Not sure if this is a problem only related to my system, but it wasn´t like that before the 64-bit patch.
Appreciate the update! Cheers!