XCOM 2
Chaplain Soldier Class
 This topic has been pinned, so it's probably important
Mitzruti  [developer] 1 Oct, 2019 @ 9:43am
Abilities
Body
Tier
Ability
Description
Initiate
Turn Undead
Expel the malevolence that forces a dead to fight.
Acoylte
Corpore Sano
Psionically heal an ally from moderate range.
Adept
Transmit Prana
Expend both actions to give an ally an extra action.
Disciple
Restore Life
Call back an ally fom death's door, healing and allowing them to fight once more.
Mystic
Healer's Mind
Corpore Sano and Ray of Life gain additional charges.
Warlock
Protection
Put a squadmate into stasis, protecting them from harm.
Magus
Ray Of Life
Extends a ray of psionic light, healing all living things it touches.
Saint
Rayzeel's Song
Activating a psionic heal also heals the entire squad a small amount.
GTS
Magnus Exorcismus
Expel the malevolence that forces the dead to fight in a wide area.

Mind
Tier
Ability
Description
Initiate
Mens Sana
Cleanse negative mental effects on a distant ally.
Acoylte
Mind Merge
Reach out with your mind and bolster an allies aim, crit, mobility and will.
Adept
Amor Fati
Reduces all damage an ally takes, but makes them easier to hit.
Disciple
Manu Forti
Strengthen an ally, causing all damage they do to be increased.
Mystic
Steadfast
Grants immunity to negative mental conditions including panic, mind control, stuns, and disorientation.
Warlock
Congregation
Enables Mind Merge to be cast on two allies simultaneously.
Magus
Clear Tranquil
Psionic support abilities also reduces that ally's ability cooldowns by one.
Saint
Aurora Wave
Cleanse all allies of mental debuffs. Bestows additional buffs if other psionic support skills have been learned.

Spirit
Tier
Ability
Description
Initiate
Grenade Pocket
This soldier can carry another grenade in a specialized pocket.
Acoylte
Fog Wall
Equipped smoke grenades have an additional charge and provide some defense for flanked allies.
Adept
Resilient Incense
Smoke Grenades protect against critical hits.
Disciple
Combat Drugs
A fast-acting stimulant in your smoke grenades grants Aim and Critical Chance to units in the smoke cloud.
Mystic
Regenerative Mist
Traces of restorative chemicals are added to your smoke grenades, healing all units in the cloud at the beginning of each turn that they remain in the area of effect.
Warlock
Swirling Fog
Smoke Grenades make it more likely attacks will miss or merely graze.
Magus
Sacred Incense
Smoke Grenades cleanse and provide temporary protection from mental effects.
Saint
Fortifying Incense
Smoke grenades provide temporary protection from fire, poison, acid, and explosive damage.