RimWorld

RimWorld

Pawnmorpher
Winsomniak 8 May, 2020 @ 2:20pm
Chaomorph butchery seems too profitable
Hi there @mic!

Super enjoying your mod, great work on this. Not sure on your thoughts regarding "balance" in this crazy town but I noticed that turning a prisoner into a chaomorph requires only a single slurry and is exceptionally profitable. I'm playing a mostly vanilla Rimworld + Pawnmorpher and have not come across anything generating so much cash for so little effort.

Once prisoners are transformed you can draft kill/butcher the chaomorph with no real ill effect. You get metric tons of meat and chaopelt (which sells for $10 each?!)

I did this to TWO prisoners, formed a caravan to sell the products and made $3500 or so. My colonists get a short -1 mood for transforming a prisoner. Haha

Considerations:
- Live chaomorphs sell for very little, like a few hundred.
- The chaopelt price doesn't match its utility, since its kinda weak leather
- Slurries are I think $80 each, or 5 milk and 2 eggs to make yourself (i.e. cheap)

If you care to tone this down a good first step (easy) would be to make the chaopelt price something like $2 instead of $10. If it were me I would also reduce the butchering yields.

Alternatively you might think of a creative way to make this process less controllable and consistent, I dunno.

Cheers
< >
Showing 1-1 of 1 comments
Yap  [developer] 9 May, 2020 @ 1:52am 
That's fair, some of the prices in the mod do need a balance pass.
< >
Showing 1-1 of 1 comments
Per page: 1530 50