RimWorld

RimWorld

Pawnmorpher
Ritual Rewards in Change Notes
- ritual reward to add venerated animal mutations for NaturePrimacy or AnimalPersonhood

Is this something you select like the normal ritual rewards or does this just have some type of base chance of happening after every ritual like an event ? I am asking because I do not see it in the selection option of rituals and am unsure if it is a bug, a mod incompatibility or is actually an event.
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Showing 1-4 of 4 comments
Nouvi 10 Aug, 2021 @ 2:25pm 
It's a ritual effect like 'ancient complex discovered nearby' or 'gauranulen pod grows nearby' after a ritual finishes, in the case it's sufficiently successful. If you can't see it, make sure mod gets updated properly (Steam's been an arse about that lately) by unsubbing for about 15 sec then resubbing.

These are usually only configurable on new games, but can be changed with dev more on the ideoligion screen..
Last edited by Nouvi; 10 Aug, 2021 @ 2:25pm
Sugar Glider 10 Aug, 2021 @ 3:35pm 
Ah thank you, I thought it might be that but like I mentioned for some reason the option to choose that reward affect in the ideology creation screen does not come up as an option. Ill try unsubbing and subbing. Thank you so much <3
Does anyone know what animals under Venerated actually create the mutated effects? It's annoying to do the ritual and for nothing to happen...
Agent Beardo 20 Jul, 2023 @ 4:41am 
Sorry to be a Necromancer, But I have to ask if anyone got an answer to this:

Originally posted by The Gaming Archaeologist:
Does anyone know what animals under Venerated actually create the mutated effects? It's annoying to do the ritual and for nothing to happen...

I have a Thrumbo and Muffalo as my venerated animals and neither of them work. After the ritual they just walk away and nothing else happens, not even a notification about the quality. :boomer:
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Showing 1-4 of 4 comments
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