Space Engineers

Space Engineers

Orks: The Great WAAAGH!
Liger_XT5 8 Jul, 2019 @ 5:02pm
Interesting twist, no joke!
Great mod, couple of unique tactics I've noticed, and one that seems to be a bug?

Getting the bug, both fun but also a little annoying, out of the way... The speed at which they can rotate is insane. Wow... I've seen some in the distance just sit there and spin like a top. I've had a couple "crash" by taking just enough downward thrusters, and these things will play roll over time and time again. One of the ships, I wasn't sure if a nuke went off, or the roll over caused a cascading event..?

The fun additions I've noticed:

1. I can only guess they are random, but I've seen some of the modded guns I have on my save, show up on the ships. Talk about an early game blown out of the sky by a big laser.

2. Hit and... Rise? I've had three or so ships, that if I don't take them out of the sky fast enough, they will suddenly stop attacking, and begin going up into the sky, about 10Km or so up, then drop down. Going up so slowly, it's almost like a count down, then the nearly fall out of the sky.

3. The chat, so entertaining. But... The Hit and Rise results in timed chat over and over again, even though nothing is going on.

Not sure if there are anything else that I didn't notice. great compact designs, hard to find the remote or programmable blocks in some cases. Hoping to eventually capture one of the ships mostly intact, but that insane spin and rollover makes that next to impossible. Using a hacking block works, until the thrusters don't have hydrogen, then it fell out of the sky too. Best to play in space? I haven't tested, but will soon!
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Showing 1-3 of 3 comments
Tengo 8 Aug, 2019 @ 10:45am 
Hi, I have the same Problem, they hit and rise away,
maybe this Orkboyz are more like OrkSizzis (^, ^),.
But my CoPilot and I enjoy hunting them down, see how they crash into the ground and get scraped from my Grinder Pit.
Please fix this mod Guys and please give them more to say.
Sorry for my bad English (^^')
Last edited by Tengo; 8 Aug, 2019 @ 10:45am
General Shark 10 Aug, 2020 @ 8:58pm 
Have you found the Remote? I've been searching one that went down for almost an hour
Zankar 11 Dec, 2020 @ 12:09am 
Yeah on a server I admin for when its running we had all these issues a month or 2 ago. On top of them spawning like crazy. If I wasn't an admin it would have been hell on the server because shoot them down faster than salvage plus we didn't want to salvage because the number of storage we already had was entering potential lag causing area. I logged in one morning and there was 9 ships grounded around our base. After that I would just watch the base shoot them and once it started to fall I deleted it before it hit the ground just to save the voxel damage and debris I would have to clean up anyways because auto clean up is a lie.
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Showing 1-3 of 3 comments
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