RUNNING WITH RIFLES

RUNNING WITH RIFLES

Running With The Flood
Echo  [developer] 11 Jul, 2019 @ 5:57am
IDEAS
Post any suggestions or ideas you have here and discuss them!

Anything that gets some community traction will be absolutely considered for implementation!
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Showing 1-14 of 14 comments
Mr. Iron 21 Jul, 2019 @ 2:33pm 
i understand your doing this solely off halo ce, but i find that just limiting yourself and the SAW from Halo 4 would be nice for a UNSC LMG. ODST would be nice to be able to call in.
samspamman 25 Jul, 2019 @ 1:59am 
There could be a custom map where the pillar of autumn could be. Some of the vehicles could be warthogs and scorpions.
Echo  [developer] 25 Jul, 2019 @ 2:56am 
already in the works! the map is loosely based on some locations from halo CE, having a hard time trying to make custom static mesh's that look halo enough, the engine is limited so i cant have any ledges or overhangs that dont start at the floor, almost impossible to make the original map idea so ill have to scale it back a little bit. Vehicles should be working soon just been scaling the mesh files to size for this engine
Yach 3 Aug, 2019 @ 10:36am 
You should use the Halo ODST belt grenade as a flashbang.

https://www.halopedia.org/images/thumb/f/f4/H3R_-_Flashbang.png/1200px-H3R_-_Flashbang.png

It would let you keep the flashbang in this mod and have it be a Halo texture. You could remodel the flashbang to look like it too.
samspamman 5 Aug, 2019 @ 12:00pm 
Sergeant armour could be a thing , instead of starting as a marine you could start as a unsc technician.
Aitan Liran 14 Aug, 2019 @ 11:21pm 
Flood Spore Pods could be interesting as grenades for the Flood. It would have a slow health decay, and should it kill the soldier, they turn into a Flood.
Echo  [developer] 15 Aug, 2019 @ 12:57am 
Originally posted by Aitan Liran (Kelev Rah):
Flood Spore Pods could be interesting as grenades for the Flood. It would have a slow health decay, and should it kill the soldier, they turn into a Flood.

This is a genuinely excellent idea! ill look at implementing this in the future in some form or another!
Checkpoint PASTA 19 Aug, 2019 @ 4:08pm 
Long story short ( :-p ) could you re-texture the skins of the marines that you call in with air-drops and make them look like ODST (and maybe give them a little more health?).
Or maybe just making it a separate thing that cost more...like you get for 1000 rp 4/5 odst
Sandman 12 Sep, 2019 @ 10:34am 
I dont know if its possible with running with rifles but if you could make it so that the flood could somehow infect the marines they kill, so they could become flood.
ATTG 2 Nov, 2019 @ 7:47pm 
I wish I could control the spartans
Bad Mojo 23 Nov, 2019 @ 1:07pm 
I'm not sure if it would be possible to add a sniper rifle as secondary? Would really help a lot with the stronger flood carriers.
SpooNNNeedle 6 Dec, 2019 @ 5:03pm 
suggested a million times before, however I do believe that in the modding channel for RWR in the discord, you can find a video / some talk on RWTD having zombies 'infect' AI's.
SpooNNNeedle 6 Dec, 2019 @ 5:08pm 
Another idea is maybe take a week or two to clean up your workshop files :steammocking:

Benefits of this are reducing file size, have nice organization, and if someone would choose to go in and edit the game files (Me!), they wouldn't be as lost!

I went through your weapons, and I think I saw you mixed RWTD and Vanilla weapons together?
Gravity's Anxiety 11 May, 2020 @ 9:01am 
Flood buildings, Like infested bunkers infested spawn points and such. also why not go into scripting and set up a way to do flood infection forms, wouldn't hurt but the time required is insane without a expert
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