Crusader Kings II

Crusader Kings II

Dark Ages v.1.2.51
 This topic has been pinned, so it's probably important
Cardolam  [developer] 9 Jul, 2019 @ 5:13am
Bug Reports / Technical Issues
Post here bugs and technical issues you might be experiencing. Thanks!
< >
Showing 1-15 of 106 comments
Alpharion 10 Jul, 2019 @ 2:06am 
I don't know if it is from the mod but I've been getting a lot of coalitions against me because my threat keeps on increasing because of some of my strategos having threats also. I am playing your mod with HIP.
Last edited by Alpharion; 10 Jul, 2019 @ 2:07am
Cardolam  [developer] 10 Jul, 2019 @ 2:15am 
@Dragunov
It was never reported or experienced a sudden increase on the threat levels of the characters. Dark Ages is very shy to increase threat levels, up from the top of my head it does only in two situations: If you were discovered murdering someone and if you pursue a policy of extermination of minorities.
kเt 11 Jul, 2019 @ 2:43pm 
I've noticed an issue with the miscarriage event, where the event itself is firing but the woman in question still gives birth to a child not too long afterwards (usually a week to a month later). It happened in one game but not the other game, so I'm not sure if it's a conditional bug or if something changed up in the updates between my play times.
J.M. de Rosas 11 Jul, 2019 @ 3:16pm 
Originally posted by spicy momo:
I've noticed an issue with the miscarriage event, where the event itself is firing but the woman in question still gives birth to a child not too long afterwards (usually a week to a month later). It happened in one game but not the other game, so I'm not sure if it's a conditional bug or if something changed up in the updates between my play times.

It is a known bug that comes from vanilla and we'll try to adress it tomorrow, with next patch.
Eicna 13 Jul, 2019 @ 5:52am 
About the threat thing, there is something keep causing the threat rise up, and I think it the migrant problem, I usurped the HRE to test something.
When I take the HRE I inherit the AI's 99% threat, I rule for a decade and I never pick the extermination of migrant and always use the intergrate option.
But the threat keep rising up for no reason, at some point the threat decay to 95% but after a few years it rise to 99% again.
So I suspect the vassal's decision on migrant also added to the top liege's threat level.
And the threat gain is too severe, 20% is no small amount and if the idiot AI vassal keep doing it, big empire are doomed no matter what.

EDIT: Also, I think add threat for how you deal with migrant is really weird. I exterminate some migrant on my land and all of a sudden the whole world decide I'm the threat to all of them? It's
not like I invade them and exterminate the local population. they came into my land and they raids and if I deal with them the whole world hate me? doesn't sound very realistic to me.
Last edited by Eicna; 13 Jul, 2019 @ 6:22am
J.M. de Rosas 13 Jul, 2019 @ 8:31am 
Right now some failed assassinations aren't reporting the threat level increase, but they are increasing your threat level. Is it possible you are trying to assassinate people?.


Regarding the threat question, there isn't a better way to give pro-cons to the option to exterminate inmigrants. Any other negative modifier will affect everything and exterminating inmigrants should only affect your impact on foreign realms, not inside your own. Thus, negative diplomacy modifiers or general opinion modifiers and so on aren't good cons to deal with that. Again, vassals chosing that option should not affect the liege's threat level. The threat high lvl is probably from failed murders.
Last edited by J.M. de Rosas; 13 Jul, 2019 @ 8:48am
Cardolam  [developer] 13 Jul, 2019 @ 8:52am 
@Eicna

Are you sure you are not trying to assassinate someone and you are getting caught in the process? That gives threat and depending on luck and your traits, not a small amount. However, you have a point that the increase in threat is not announced to the assassin, only to the victim. That is going to be solved for next week version.

Threat given by Migration system is only the consequence of trying to exterminate the migrants. There's nothing more in the Migration system that increases threat. As for your suggestion about extermination being too heavy handed in accruing threat (and not very realistic), I am ready to listen to suggestions to avoid giving threat without making extermination the best option of all to deal with Migrants.

Finally, threat is also given by the Piracy system when you plan a raid in foreign waters.

There are no more instances of Dark Ages increasing threat.
Eicna 13 Jul, 2019 @ 9:12am 

No, I didn't use assassinate and I didn't raid anyone.
Which is why I thought it's because of the migrant system.
I have open the mod file see which event give infamy.
Right now I just make all the migrant infamy value = 0, and now the threat is starting to reduce normally.
If the vassal's decision on migrant will not increase the liege's threat level then I really don't know what cause this.


About suggestion on how to better handle the negative effect of the extermination, I'm sorry to say I don't have a better idea I was thinking about maybe a general opinion hit or maybe a opinion hit on the culture you exterminate.

J.M. de Rosas 13 Jul, 2019 @ 9:17am 
Originally posted by Eicna:
No, I didn't use assassinate and I didn't raid anyone.
Which is why I thought it's because of the migrant system.
I have open the mod file see which event give infamy.
Right now I just make all the migrant infamy value = 0, and now the threat is starting to reduce normally.
If the vassal's decision on migrant will not increase the liege's threat level then I really don't know what cause this.


About suggestion on how to better handle the negative effect of the extermination, I'm sorry to say I don't have a better idea I was thinking about maybe a general opinion hit or maybe a opinion hit on the culture you exterminate.

Can you attach the save file before you made the changes to migrant infamy?
Cardolam  [developer] 13 Jul, 2019 @ 9:51am 
@Eicna

I can only think of the AI picking continuously the exterminate migrants decision or going into an assassination spree. I'll fine tune the AI to take into consideration the present level of Threat.

As for your suggestion I'll add two types of penalties: A large decrease in Diplomacy if your diplomacy is bigger than 8 and if not a General Opinion penalty. So, I'll get rid of the Threat increase for extermination on the grounds that its not realistic. Will be done for next week release.
Eicna 13 Jul, 2019 @ 9:59am 
Thanks for the quick response, I can't seem to find a way to attached the save on steam.
So i post it on the mod page in paradox forum.
Hope it will help.
Cardolam  [developer] 13 Jul, 2019 @ 10:08am 
Originally posted by Eicna:
Thanks for the quick response, I can't seem to find a way to attached the save on steam.
So i post it on the mod page in paradox forum.
Hope it will help.


Thanks!
Jerry 16 Jul, 2019 @ 12:53am 
At 769 starting date 1 province in Denmark(Jutland) is following catholicism
Last edited by Jerry; 16 Jul, 2019 @ 12:53am
Cardolam  [developer] 16 Jul, 2019 @ 4:44am 
Originally posted by Jerry:
At 769 starting date 1 province in Denmark(Jutland) is following catholicism


This is not a bug from Dark Ages. We don't touch on the start dates.
An event titled 'province improvements' causes ctd when i hover over it :[
< >
Showing 1-15 of 106 comments
Per page: 1530 50