Total War: WARHAMMER II

Total War: WARHAMMER II

Norsca Overhaul + occupy anywhere
Corvus  [developer] 12 Jul, 2019 @ 1:49pm
Debugging Thread/Bug Reports
I'll use this discussion thread to better communicate when bugs arise in the mod. If you could, please provide the faction you were playing as, what campaign you were playing on, as well as a mod list. A quick "hey I did this on the turn and this was the result" would also be great. This way, I can test it on my end to verify the bug in question and then get to squishing it. Thanks!
Last edited by Corvus; 13 Jul, 2019 @ 11:20am
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Showing 1-15 of 19 comments
PrussianWarfare  [developer] 14 Jul, 2019 @ 10:50am 
To elaborate:
1) We need your enabled mod list; this includes movie packs if you have any running.
2) Did you mess with your mod load order? If so, please reset your load order and try again to see if you get a crash.
3) Please give us replication steps in order to hone down the cause. Did the game crash before getting to the start menu? Did you get to the start menu and then crashed loading an old save? Did you crash after starting a new campaign? Otherwise there's many things that could be the issue which means your bug won't be resolved as fast.
Rys 14 Jul, 2019 @ 11:31am 
Modlist: Norsca Buildings Expanded: Outpost Removal

Since there is just this mod and no other, the mod load order is well, simple. There is nothing else activated. I cannot get this to run without anything, so I am not even trying to activate any other mods.

I just activate the mod, only this one, press play, look at the splash screen for a bit and then it crashes without any errors, just gives the simple windows not responding prompt.

Things I have tried:

Validating
Deleting and re-downloading the whole mod library
Deleting everything from data and re-validating
Playing this on a different computer with the same steps as mentioned in this post
Corvus  [developer] 14 Jul, 2019 @ 1:06pm 
Updated, Found the issue for people who CTD

Last edited by Corvus; 14 Jul, 2019 @ 1:17pm
PrussianWarfare  [developer] 14 Jul, 2019 @ 3:22pm 
@Hawky thanks for the help, please let us know if the new update to the mod fixed your issue!
Pedro Paulo 15 Jul, 2019 @ 3:30pm 
Good night my fellow modders!

Reporting a bug:

Playing as Norsca, we can't build in SKEGGI and AURORA'S ZIGURATE cities, after we conquer it (This cities are located in Lustria playing as mazdamundi).
Corvus  [developer] 15 Jul, 2019 @ 4:40pm 
@pedro paulo thanks for pointing that out, ill be checking it
Pedro Paulo 17 Jul, 2019 @ 5:28pm 
Great Zaid, thanks for the attention solving the bug
KING OF THE CELTS 18 Sep, 2019 @ 9:45pm 
Hey Zaid and PW! Just found another small bug. Playing as Wolfrik, I upgraded The Tower of Khrakk and was looking at the building trees. There I saw a new white square building tree (that isn't any existing building tree) and when I opened it I saw a tier 4 Large Nores Village building in it. Hope that's enough info to help you narrow the bug. Will keep an eye out for anymore bugs and report here. Thanks for your hard work!
Corvus  [developer] 19 Sep, 2019 @ 11:11am 
@KING OF THE CELTS, Thanks. do you have the "bug" that doenst let you upgrade settlements if you do could you tell me wich ones dont let you, thanks.
Corvus  [developer] 19 Sep, 2019 @ 11:27am 
@KING OF THE CELTS, sadly the whitebox is kind of a feature in this mod to let you upgrade those norsca buildings since CA changed them , they became like ziggurat of dawn and skeggi wich i couldnt find a fix for,
Corvus  [developer] 19 Sep, 2019 @ 11:30am 
@KING OF THE CELTS shouldnt bug since it was there before for skeggi+ziggurat of dawn and was working properly
Duckman 10 Jan, 2021 @ 2:13am 
Hi, the Hall of the Sarl landmark is only constructable in Bay of Blades which is a minor settlement but the Hall is a Tier 4 building so we can never construct it. I'm guessing it was supposed to be available in the Sarl Encampment instead?
Corvus  [developer] 10 Jan, 2021 @ 12:48pm 
@Duckman Yeah its intended to be there but you need the tier 4 settlements sub mod, i cant put it on sarl encampment since it doesnt has an unique slot so i had to use put it on the bay of blades, so yeah u should be able to use with tier 4 , or if u dont want to use t4 submod i recommend to use my mod with mixus support, in that one the landmark its on sarl encampment
SavetheBees 11 Jun, 2021 @ 2:20am 
The Hall of the Sarl, a landmark building, cannot be built in because it is in Bay of Blades, a minor settlement. The Hall requires a tier 4 main building. But the Bay of Blades cannot reach tier 4 because it is only a minor settlement. This is in the province of Trollheim Mountain btw.
Corvus  [developer] 11 Jun, 2021 @ 2:23am 
thats intended cause vanilla sux , you can build it with a t4 minor settlement Mod, if you want to build it on Sarl Major City you gotta use Mixu's Unlocker one and it will be on the major settlement instead of the minor
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