Darkest Dungeon®

Darkest Dungeon®

Arcanist
Caedwyn  [developer] 11 Jul, 2019 @ 3:50am
Suggestions
Think something should be different? Do tell!
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Showing 1-15 of 26 comments
LanDH 11 Jul, 2019 @ 7:22am 
The arcanist looks great, but i would love to see a skin without the hood like how he looks in the comic. Great mod anyway, keep up the good work!
Caedwyn  [developer] 11 Jul, 2019 @ 7:23am 
You can see him with his hood down at the camp, although I'll consider your suggestion for more variety. Thank you for the post!
*Yuki* 11 Jul, 2019 @ 2:00pm 
Maybe improve character's animation during attack? (on the screenshot with 30 crit) Looks a bit off to me - especially his head
Cow Enabled 12 Jul, 2019 @ 6:02am 
-Item and ability descriptions need a hint of clarification, especially the Time Lord's Pocket Watch.

After reading the text, I can't exactly tell how its items or abilities are supposed to do, and I do not understand the situations I find myself in when using, for example, Frost Nova, and randomly getting healed.



I shall keep this post updated!
Caedwyn  [developer] 12 Jul, 2019 @ 6:04am 
It's supposed to be a bit vague for the story's sake. I suppose I can re-enable the descriptions.
Celepito 12 Jul, 2019 @ 7:56am 
Currently the eye colours are linked to the colours on the robes. If there would be an option to have each colour of robes with each colour of eyes, that would be great as well.

Depending on how your artist did the skins, that could be easily done by swaping around layers, but since I have no idea on the creation process, and I am not an artist myself, that would be up to you and them.
Last edited by Celepito; 12 Jul, 2019 @ 7:56am
Caedwyn  [developer] 12 Jul, 2019 @ 8:29am 
You mean green robes with red eyes, blue eyes, and/or purple eyes? Can you explain what you mean?

It's a possibility, I just need clarity.
Celepito 12 Jul, 2019 @ 8:59am 
Yeah, thats what I mean. I really like the orange eyes that the green robes have, but I like the purple robes more than green robes. So if I could have purple robes with orange eyes for example, that would be great.

PS: English is not my native language, if you still have an issue with understanding me, I will try again :D
Caedwyn  [developer] 12 Jul, 2019 @ 10:48pm 
You're fine.

It's a low priority change that I can look into after bug fixes.
Dorohedoro 15 Jul, 2019 @ 3:41am 
Do you think you could make a slightly nerfed version?
Specifically Frost Nova (freeze, de-stealth and also debuff?) and Time Warp (four whole rounds?) sounds quite op.
Caedwyn  [developer] 15 Jul, 2019 @ 8:06am 
What specifically would you nerf, and why?

I'm happy to discuss the class and make changes. Play test him and give a good argument.
FaetherLite 22 Jul, 2019 @ 2:16pm 
the damage skills have too much draw back compared to damage output
Caedwyn  [developer] 23 Jul, 2019 @ 6:01am 
Can you explain what you mean?
FaetherLite 23 Jul, 2019 @ 7:11pm 
idk upon using him for a while and i quite enjoy the character but i feel as if there is just a tad bit too much cost to the light. maybe if he had a skill that did take light but dealt minor damage id be okay with it because i feel like every time i use him i lose too much light to use his damage skills.
Caedwyn  [developer] 24 Jul, 2019 @ 4:24am 
He has some trinkets that reduce light cost.

Also, when he crits, he gains 9 light, which is a net total of +3 on Frostfire Bolt, or +- 0 on Dragon's Breath when double crit.
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